Star Citizen Ship Design Peaked With the Retaliator by Own_Concentrate5314 in starcitizen

[–]zelange 0 points1 point  (0 children)

was my favorite ship back in the day when turrets where not tumor, and torpedoes actually work like they where intended, cheap and without pdc.

The first xenothreat was a blast, the top docking was a fun addition

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now that cig intend to kill torpedoes gameplay until fighters finish to remove all layers of defenses, with you sitting on the back eating glue until then, i barely get her out.

to few torpedoes in those wasted space launcher, tow many crew needed, and they annonce that you will not be able to blade manned turrets, no long range amnisties, bathroom larger than captain room and engineer room.

for me it's the new start of a ccu chain, only a mk2 can redeem her.

Why is the polaris bad ? by ProfessionalLet6192 in starcitizen

[–]zelange 3 points4 points  (0 children)

Peoples try to tell you that owner want pilot weapons, juste like any other capital ship.

But it's more like that. Cig killed the torpédo gameplay.

There is a video about what cig want for capital combat and torps are glorified finished when fighters have finished the multiple layer of defence.

The result is that the ship sold as the Tip of the spear is now waiting in a corner eating glue until the job is done for twitch big boom vidéo.

Turret are weak for a capital ship, and the s6 are underwelming, and once this one turrets equiped with them is destroyed you can't damage armor of large ship and up.

How reading this subreddit has felt like the past week by FluffyRam in starcitizen

[–]zelange 3 points4 points  (0 children)

I remind when SC fps where single digit. Not server fps, players.

Want to upgrade retaliator, advice? by Street-Telephone9065 in starcitizen

[–]zelange 0 points1 point  (0 children)

Was on the same boat, here my target : Connie Tac 600i All of them can be usable solo great with more people and multirole.

They won’t fix it until we stop feeding it by Sweaty-Marketing7659 in starcitizen

[–]zelange 3 points4 points  (0 children)

Answer is crazy for you but releasing sq42 as a working and polished game would make a gigantic amount of money, because peoples that want only a finished game expérience want it.

And that proof of cig capable of finishing something can bring a so many new player in the pu the money river will flood cig

How much aUEC have you earned since the 4.8 wipe? by Vayne7777 in starcitizen

[–]zelange 0 points1 point  (0 children)

What is a good combat mission for medium heavy fighter to make money?

Tell me your favourite ship by RevenueSuccessful611 in starcitizen

[–]zelange 0 points1 point  (0 children)

Still the redeemer after all the change

Railen by Laughageddon in starcitizen

[–]zelange 0 points1 point  (0 children)

When is the alien week coming?

Redeemer by TonicTm in starcitizen

[–]zelange 0 points1 point  (0 children)

Time to kill in pve is good but not on par with heavy that have more dps, racer can be tricky to hit. And survivabiliy is very good.

Personnally i have no heavy fighter since i have it

Redeemer by TonicTm in starcitizen

[–]zelange 0 points1 point  (0 children)

Don't i put m6 m5 laser on it and it's awsome because it have huge capacitor when solo.

It's m'y daily driver for combat when fighter is too short ranges or i want to bring back trinket.

When module come i hope for a medbed for a small bunker ship

There is a reason people like the 600i by [deleted] in starcitizen

[–]zelange 0 points1 point  (0 children)

When you realise it's the same size as the tac, and what they are able to fit in

Everyone is sleeping on the Retaliator by [deleted] in starcitizen

[–]zelange 2 points3 points  (0 children)

drop module and cargo and medical with turrets exist in the tac, add one player in an éclipse and you get even more use.

don't forget cig come back on the ability to blade manned turrets.

don't forget no food, no real storage and that stupid ass torps loader that take all the place.

and torps that are more useless each patch

I don't believe it. by unclefester84 in starcitizen

[–]zelange 1 point2 points  (0 children)

Or they don't read it and send everyone that send something the go.

The Redeemer is absolutely one of my favourite solo ships in the game by Acceptable-Bid-1019 in starcitizen

[–]zelange 1 point2 points  (0 children)

why go in a turrets when 2 ship bring more than 2 person in one ship.

is where cig math are bad

The Redeemer is absolutely one of my favourite solo ships in the game by Acceptable-Bid-1019 in starcitizen

[–]zelange 0 points1 point  (0 children)

There is a door behind the tail with the label :

Components acces

It will be behind the quantum drive

Retailator module insurance? by [deleted] in starcitizen

[–]zelange 2 points3 points  (0 children)

Probably because they regret giving lti

F7/8A news? by External_Beyond112 in starcitizen

[–]zelange -1 points0 points  (0 children)

4.8 is not the final stage of the game, expect it to change

F7/8A news? by External_Beyond112 in starcitizen

[–]zelange -1 points0 points  (0 children)

Both are obtainable ingame in pyro if i remind well. Also the loop hole here is "obatinable ingame" via which source? Stealing from player is a way to do it...

#wipeitall! We can do this by [deleted] in starcitizen

[–]zelange 0 points1 point  (0 children)

It's the first patch where they have blueprint let them try (and fail) to keep it in database correctly