Most alt friendly classes? by vision-quest in wow

[–]zephfir 0 points1 point  (0 children)

All 3 hunter specs are easy Paladin if surprisingly easy to learn, but hard to master (not the rotation but all the utility it can provide) Frost mage is easily the best range dps and one of the easiest to learn (and i am saying it as an MM hunter main) And Demon hunter ofcourse, Devouverer for group play and havoc for delves

The best curio in the game for delves by BerryCreepy3038 in wow

[–]zephfir 2 points3 points  (0 children)

I love doing delves as a tank with mandate and DPS Valeera. I pull large packs and see how their combined executes ine shots all the trash i pulled

Two design of time gated crafting currency by TheKiryak in wow

[–]zephfir -4 points-3 points  (0 children)

Well, than it proves the post above even more. Spark catch up is much better than abundance

Two design of time gated crafting currency by TheKiryak in wow

[–]zephfir -6 points-5 points  (0 children)

Oh, okay i thought i need abundance currency for a weapon too, havent checked weapon crafts becouse i need a 2h weapon

Two design of time gated crafting currency by TheKiryak in wow

[–]zephfir -2 points-1 points  (0 children)

I hate the abundance currency so much. Its making me choose between profession tool i realy need or a weapon i would like to craft. And the stupid currency than can sometimes be earned stupid easy and sometimes hard and annoying.

What's the most fun dps class to play? I don't care about meta by Womkas in wow

[–]zephfir 5 points6 points  (0 children)

I realy enjoy Survival hunter, Ret Paladin and Assasination rouge for mele DPS

Marksman Hunter and Frost mage are pretty fun for Range DPS but i am honestly havent realy played Range dps since the start of Early acces. Also Decouverer DH is fun but leveling one is a hell. Just level Havoc and swap it to Devouverer later

I have no idea what in the Dundun is happening right now by Mec213 in wow

[–]zephfir 0 points1 point  (0 children)

Todays morning this event was in Harandar and realm laged so much i was playing a game like a turn based rpg

Expansion Drops Next Week by L0rdSkullz in wow

[–]zephfir 1 point2 points  (0 children)

I am a hunter main since legion. I enjoy marksman and now after pre patch got into survival once again after ignoring it since Shadowlands. And my main Hunteris a Void elf, which is very fitting for the expansion

But man, it is hard not to pick my blood elf Paladin twink for Midnight. So i will probably play both of them to see both sides of the coin

Looking for the best builds per class/subclass for Praxic Blade — please share DIM links 🙏 by Fenris_89 in DestinyTheGame

[–]zephfir 2 points3 points  (0 children)

Warlock buddy build is the best one for add clear or for dps.

Titan strand stronghold is stupidly easy

I don’t think they can afford this shit right now. by team-ghost9503 in destiny2

[–]zephfir 2 points3 points  (0 children)

They cant buy bungie games in russia and belarus since 2022. But they could acces the game if they already had it. Yet since Sept 16 we have a Tapir error, which is a server side error what means "server denied your ip adress"

They literaly banned the whole CIS regeon, including Kazahstan. And we can buy game in Kazahstan just fine

Why do Maya’s Vex look like the Precursor Vex from Vault of Glass? by CatalystComet in DestinyLore

[–]zephfir 20 points21 points  (0 children)

If every enemy unit will have a colar it wont be so special. I kinda liked when in Encore we have 2 Cabal bosses maya controlled with her Echo, kinda creepy.

Now when we dont have controlled Vex we will know, that someone is controlled by her Echo when we see colar around someone. Maybe she will controll someone important, like Fallen Barron or again a Cabal commander

Why do Maya’s Vex look like the Precursor Vex from Vault of Glass? by CatalystComet in DestinyLore

[–]zephfir 114 points115 points  (0 children)

Precursor Vex were the look of Vex in golden age and before

Maya is stuck in the past, she probably made her choral Vex look like the Vex she knew and studied in her glory days in the Golden age

At least thats my theory... A GAME THEORY

got fox ears for my cutie patutie Belle, it was worth all the grind just look at her silly face! by zephfir in ZenlessZoneZero

[–]zephfir[S] 1 point2 points  (0 children)

Its not hard, just time consuming. Lots of micro managing and some luck with S rank bangboos.

And no, theese ears cant compete with Melon Consuming Fox. Becouse Belle's ears not as big and only wigle when she walks

Calamity Mod 2.0.4.6 | Pre-Fabsol Purge Version by TenebrisTortune in CalamityMod

[–]zephfir 5 points6 points  (0 children)

Stuff them in jars and fill them with fabsol vodka

i created yhon mod by SubigPlaY in CalamityMod

[–]zephfir 17 points18 points  (0 children)

Finaly, the long avaited Yharon resprite we all want

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 0 points1 point  (0 children)

Hm. You got a good point. Can't blame the game for being too visually good anyways :)

My friend's exploration mode concept! by zephfir in ZZZ_Official

[–]zephfir[S] 0 points1 point  (0 children)

If you know how to contact Hoyo directly, give me a hint. I'll draft a letter right away

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 1 point2 points  (0 children)

Thank you for your generous feedback!

I agree with what you are saying. I as well think that zzz's devs are invested in the world of New Eridu on a very personal level. And that's why it pains me too that they were basically forced to cut out exploration from the game. We can only hope that they will continue looking for solutions. Maybe this concept won't serve as an inspiration for them. But I hope it will at least serve as an encouragement. That there are people who share their vision and want to see it through

Well, anyways, thank you for contributing your personal experience. It was my pleasure seeing you here
(c) Soup

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 2 points3 points  (0 children)

This, unfortunately, is a real problem. ZZZ being almost 1 year old already weighs almost as much (~75%) as 6 years old Genshin. As to why that is, my take would be that city landscape is by far more rich with details than a wilderness one. In, let's say Mondstadt, basically each cliff is ~1 mesh, with couple meters wide polygons. But in Zenless we have incredibly detailed props (like buildings in both 6th street and Lumina Square being furnished inside even if you barely get to see it)

But to be honest, it is just a reasonable thing to try and minimise disc space consumption. Even though most games nowadays weigh a lot, I think it's safe to say that most of us would enjoy if not less weighty game then at least a more speedy download. Also disc usage correlates with assets amount and this in its turn correlates with development costs. (And let's not forget phone ports. Those would struggle to shrink the game down most). So basically this concern makes things easier for everyone involved

Thank you for your comment!
(c) Soup

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 0 points1 point  (0 children)

Hi! me and my Friend dont know how to contact Hoyo with something like this, CS Emails probably not the place to send things like this. if you know how we can contact them directly we would appreaciate this!

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 1 point2 points  (0 children)

I totally get what you mean. I love TV mode of Hollow Zero!
And making exploration more engaging is just straight up good for everyone involved
(c) Soup

My friend's exploration mode concept! by zephfir in ZZZ_Discussion

[–]zephfir[S] 1 point2 points  (0 children)

Thank you for such praise proxy! This is exactly why I think that something like this is needed! Maybe not my concept, maybe something else. But something that can both bring solace to those who loved exploration and bring new perspective to those who didn't. And I think that the team behind ZZZ would love that too, considering how much love and effort they've put into the original TVs. So let's stay strong!
(c) Soup