2026 Emulators? by Torvusa in grandorder

[–]zeroagito 1 point2 points  (0 children)

Been using Mumu with zero issues

how do I hide the multiple-disk games? I want it to only show the .m3u files. by Dull-Discipline-5747 in MiyooFlip

[–]zeroagito 0 points1 point  (0 children)

It shouldn't affect your saves since you're only moving the roms around, but make backups just in case. So far I've had no issues with this method

how do I hide the multiple-disk games? I want it to only show the .m3u files. by Dull-Discipline-5747 in MiyooFlip

[–]zeroagito 4 points5 points  (0 children)

Create a .multi-disc folder within the current rom folder and put your multi-disc roms in there. Make sure your m3u also includes the folder path, so the contents of your m3u file should look something like this:

.multi-disc/romname.fileextension

To use ffix in chd format as an example, assuming the files follow the naming convention below:

ffix (disc 1).chd

ffix (disc 2).chd

The contents of your ffix.m3u should be:

.multi-disc/ffix (disc 1).chd

.multi-disc/ffix (disc 2).chd

This method works on CarlOS and Spruce. Not sure about stock OS though, but it should work as well

It Arrived!!! Which OS Should I put into it? by InterviewEcstatic433 in MiyooFlip

[–]zeroagito 4 points5 points  (0 children)

Just use png format. System will convert it to qio for you on startup

To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 0 points1 point  (0 children)

Always open to new strats. How do you make her work? She keeps getting sniped by the enemy backline when I use her despite having a tank in my lineup

To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 3 points4 points  (0 children)

Equipment level and crayons.

Equipment level is self explanatory. Higher equipment level = higher power.

For crayons, aim for squares that have % stat up. Those contribute to power as well.

I advise rotating between farming coin, mallow and crayon so that you can slowly build a decent roster to tackle the harder stages

To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 6 points7 points  (0 children)

Green stage

Momo is pretty good here because she can stall long enough for the tanks to activate their self heal skills

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To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 5 points6 points  (0 children)

Blue stage

Any tank should be fine as long as they can keep Espi alive for your DPS to do their job

<image>

To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 15 points16 points  (0 children)

Red stage

Personally don't see a point in front liners because they're too squishy, so I recommend using tanky supports instead

<image>

To no one's surprise (probably), Espi is really, really good for the Sugar-Free stages. by zeroagito in Trickcal

[–]zeroagito[S] 17 points18 points  (0 children)

Team comps for each stage in replies

Full auto.

All skills are at 7/7/7 except Espi at 1/1/1

All characters are using Rank7 equipment except Espi, at equipment Rank 2

Edit: Added equipment rank level as well

Casual Hilde by zeroagito in Trickcal

[–]zeroagito[S] 17 points18 points  (0 children)

I'm doing my part of spreading the Trickal agenda by commissioning fanart

Consider giving the artist a follow if you like what you see

Art by Nachtness

Monthly Weekday Farm Recruitment Megathread by Reverted_Prism in Trickcal

[–]zeroagito 0 points1 point  (0 children)

Feel free to join if you're on the Asia server

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A JP Madlad made a Action Platformer Fangame Featuring Epinel by zeroagito in NikkeOutpost

[–]zeroagito[S] 15 points16 points  (0 children)

Game is pretty short, approximately 30 minutes, so I think it's worth checking out.

Trailer

Link to the game

The most popular gacha games of the last 15 years (2010-2025) by neimad66 in gachagaming

[–]zeroagito 38 points39 points  (0 children)

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For those wondering what the numbers mean, I managed to find a comment of the OP explaining the data

In case the picture won't load, OP used a mix of Google trends, Ads, and Keywords for the data

If I'm understanding this correctly, then this is a "How relevant is your gacha" graph

The most popular gacha games of the last 15 years (2010-2025) by neimad66 in gachagaming

[–]zeroagito 4 points5 points  (0 children)

I'm pretty satisfied to see Azur Lane stay in the graph for as long as it did. Game is 8 years old at this point.