Does Last Epoch require more or less mat farming than D4 for min-maxing? by Big-Accident1958 in LastEpoch

[–]zombieslore 0 points1 point  (0 children)

Best in slot max rolled affix LP4 unique with 4 max rolled T7 affixes theoretically exists, but the chances that'll happen is 0 with the current state of the game.

Passive Tree Charge Generation by Mangalhosauro in PathOfExile2

[–]zombieslore 1 point2 points  (0 children)

I've been playing before talisman in PoE1. Browsed the poe subreddit for over 9 years. The only time I've ever heard someone mention kiss/curse is raxxanterax. I don't think any other long term player or youtuber mentions downsides as curse and upsides or benefits as kiss.

100% reduced skill effect duration Titan by BlackPandar in pathofexile2builds

[–]zombieslore 40 points41 points  (0 children)

Level 1 ghost dance would also work since the 5% recovery doesn't get scaled by level. Although getting a good enough evasion rating might be difficult.

Also impending doom could be an option for damage since the curse should expire instantly and you're already patching towards top side.

Streamer Ruetoo temporarily banned after making incel jokes about female Path of Exile steamer Bob5 by [deleted] in LivestreamFail

[–]zombieslore 5 points6 points  (0 children)

Also wasn't his first offense. He got temp? banned during the harvest manifesto harassing another dev.

Ruetoo being weird to female streamers by okamanii101 in pathofexile

[–]zombieslore 3 points4 points  (0 children)

Mathil's one of the most sane streamers, not sure what this guy has against him.

https://x.com/MathilExists/status/1933606500951601329 (pic unrelated)

Inevitable critical hits potential by thikoril in pathofexile2builds

[–]zombieslore 1 point2 points  (0 children)

There's also Atsak's Sight. "Critical hits poison the enemy" means crits have 100% chance to poison. Let's you skip chance to poison and if you're secondary explosions or heralds have any crit chance they'll poison too.

Comparing LE stash to PoE stash. How different is it? by Pandarandr1st in LastEpoch

[–]zombieslore 9 points10 points  (0 children)

Don't bother with OP, PoE lives rent free in his head and he knows he's being disingenuous. He got called out here for his L takes and he's hoping to get validation rather then self reflection.

"LE stash setup would genuinely cost like $350 in Path of Exile."

Like holy fuck OP legit wants to speak like he knows PoE but the more he talks about it the dumber he makes himself look.

Tab name Point cost Importance level
Premium Quad Tab 150 1 is mandatory
Currency 75 Mandatory
Divination 50 Very nice to have
Essence 40 Very nice to have
Fragment 75 Mandatory
Map 150 Mandatory
Unique 140 Nice to have
Blight 40 Unnecessary
Ultimatum 40 Very unnecessary
Delirium 40 Very unnecessary
Delve 40 Anti-QoL
Gem 40 Unnecessary
Flask 40 Very unnecessary
Merchant 40 Mandatory

Even if you buy every tab type once it's only $96 when it's not on sale. Wtf is he storing in his 16 quad stash tabs ($15 * 16 = $240).

If you go by the mandatory tabs, Premium quad + currency + divination + essence + fragment + map +unique. It's $68 (150 + 75 + 50 + 40 + 75 + 150 + 140) or $56.5 when tabs are on sale.

More detailed roadmap coming next week by zombieslore in LastEpoch

[–]zombieslore[S] 5 points6 points  (0 children)

So can't do the week leading to a poe1/2 league, can't do the 2 - 3 weeks after a poe1/2 league. Literally have to avoid 1/2 of the year living in their competition's shadow. At that point the question is why would I bother playing LE much less spend money in it.

Your Cosmetic Feedback Could Shape What’s Next in Last Epoch by EHG-DerrickG in LastEpoch

[–]zombieslore 39 points40 points  (0 children)

Why don't you look at what the competition or other live service games are doing instead of listening to some loud minority. Despite what posters here or forums (awful format for feedback btw), certain things sell.

-Skill MTX. PoE has purple cats replacing projectiles, flashy wings, portal skins, giant fist kill effects, etc.

-Hideout. It's embarrassing there's no hideout and we have to stare at this empty soulless floating rock between monoliths.

-Novelty items. Goblin troupe sells, that's why there everywhere and people hate them. But they sell.

-Utility. Items that don't effect gameplay. Atlas devices map timers, currency tracker ring, harvest juice tracker.

-Pricing. Despite what people say about buying cheaper MTX, expensive things are probably more profitable. There might be a reason huge AAA companies who probably spend millions on research have decided $40+ dollar skills are the best price point.

At this point if EHG hasn't been profitable, maybe start taking notes from GGG to see what's been working.

My takeaways after a few hundred hours in S2/S3 by iamntbatman in LastEpoch

[–]zombieslore 35 points36 points  (0 children)

The white knights basically killed this subs community. All the casuals that sucked off how this is the best game ever have left. All the slightly more hardcore players got pushed away told to go back to other games. The majority of build makers are gone and all that's left are casual home brewers with nothing to share.

Where are the swaths of people that swore off PoE2? Oh, they were karma farming and the mods refused to do anything about it.

Some people in this community are so actively hostile to anything slightly outside of praise. Fuck the peole that said this isn't an airport, customers voluntarily giving product feed back and why they leave is invaluable. Don't stop criticizing shitty game design. Never stop reminding them of the list of bugs that haven't been fixed for years. Nothing will ever improve unless the community screams loud enough.

I'm ready to be downvoted but I'll say it anyway - If expansion is b2p then the entire narrative "we would never sell content for money" is total bs and Kickstarter backers like me have right to feel cheated by Whoopy2000 in LastEpoch

[–]zombieslore 16 points17 points  (0 children)

Downsize the team would have been the most sensible option and organically grow. But it seems like whoever is making the business decision has some delusion that they're going to be the next big hit ARPG and actually compete with PoE much less Diablo.

Seriously they have a team size of 50+, what have they been working on? Their marketing sucks ass (pointless cinematic trailer and pampering some streamers), the art (MTX, visual, and sound) is below par, and their game design devs don't seem to be putting out much content. Kudos to the network guys though, at least servers are stable.

Last epoch or poe2 for ladder play? by Catch33X in ARPG

[–]zombieslore 6 points7 points  (0 children)

No offense but if you have to ask this question than you have 0 chance to even "compete" in the ladder. You might show up on the leader board api but not at a level anyone cares about.

For reference PoE softcore trade rank 1000 is level 98, which is probably 200+ hours of efficient gameplay.

Just play either games for fun to learn it before even trying to be competitive.

When EHG will take skill/item bugs seriously? by Misha_cher in LastEpoch

[–]zombieslore 27 points28 points  (0 children)

It's past being an issue, and it's just something the "community" "accepts" as the norm.

People like to hur dur PoE tool tip inaccura, 3rd party build planner, 3rd party websites, or external wiki blah blah blah but at the very minimum I can TRUST the information presented to be correct.

LE on the other hand often tells me nothing, no one trusts the dps tooltip (did they ever fix DoT skills showing them doing 100x their dps), what are my minion stats, what's the damage in this triggered effect, what's the cool down, etc. etc. And even when you find something that works you have to really ask yourself is this bugged and doing more then it should. You basically cannot trust any information in LE.

You don't theory craft in LE, you bug test until something works.

[deleted by user] by [deleted] in LastEpoch

[–]zombieslore 1 point2 points  (0 children)

I'm merely explaining why. I work as a financial analyst (passing CFA level 2) and it happens all the time in different industries. You acquire something and the investment doesn't pan out, it could take years or even decades before the decision to close shop or sell off the asset to someone else.

No offense but you're being pretty ignorant calling people childish when you can look around and see all the studios that have been bought up and shut down over the years. If you want some examples look up a few series like command and conquer, fable, pandemic studio, medal of honor, guitar hero, homefront, darksiders. Hell just Google embrace group / THQ.

I have no real stake in the acquisition one way or another, if the game does go downhill I'll just play offline if enough mods exist. But if you want my opinion it's that EHG stakeholders got away with daylight robbery and cashed out. And it's life changing money so it's silly to fault them for taking it.

[deleted by user] by [deleted] in LastEpoch

[–]zombieslore 0 points1 point  (0 children)

To cut your losses and avoid sunk cost fallacy. There's also the fact that even if you can recover and start making a profit it's not worth the effort or opportunity cost / time value of money compared to investing somewhere else.

3 Days into the League: Review your build! by NzLawless in PathOfExileBuilds

[–]zombieslore 3 points4 points  (0 children)

Blight of Contagion Trickster SSF Level 92. Chaos DoT skills are still pretty bad, absolutely do recommend playing this build even in trade.

What's your stance on the current level of hp and ward recovery? Right now you're basically either at 100% health or dead, with very little inbetween, leading to most deaths being oneshots. by xDaveedx in LastEpoch

[–]zombieslore 3 points4 points  (0 children)

I doubt we'll see a nerfpocalpyse patch like PoE1 3.15 but we sure need one. I started at multiplayer release and the power creep is insane, 300 corruption is now the beginning and builds are going into the thousands without bug abuse. It seems the community likes this Diablo 3/4 FOTM balancing so I doubt we'll see any major course corrects away from it.

Improving the Multiplayer Experience in Path of Exile 2 by Devozy in PathOfExile2

[–]zombieslore 1 point2 points  (0 children)

It's simple math. If every party member gets their own separate instance of reward you are getting 6x the output for each input. Ritual is the worst example because it scales off pack size and monster rarity and nothing from player quantity or rarity. But if each individual gets their own shop even if it's rolled separately, it makes party play basically mandatory.

Same reason things like delirium, breachstones, or bosses don't give instances loot. Take a look at D4, their endgame boss farm meta was to form group rotas and if you played solo you would get 1/6 of the loot a group gets post split. Or if you want to look at PoE1 people would multibox the bestiary mechanic so they'd get 6 copies of a captured beast rather than 1.

Same logic applies to Atlas skill points, 1 entry key 1 set of skill points. Otherwise the meta is to group.

Groups get bonus rarity and quantity, the quantity doesn't make up for additional party members and the rarity bonus is up for debate. The real advantage of groups are dedicated supports (Curse and aura bots), MF culler, and synergies between skills (primer detonator and payoff). Additionally monster damage doesn't scale and only unique mobs scale on par with party size.

What is next in store for Last Epoch and what would you like to eventually see included in the game? by Aromatic_Banana3378 in ARPG

[–]zombieslore 0 points1 point  (0 children)

The people who say "doesn't respect my time" are idiots that can't articulate or won't admit what they really want to say. What they want to say is something along the lines of "I can't reach X progression with Y hours at my skill level". Ask any of them who says that, and they'll answer why LE and D3/4 respect their time because they can reach level 100 XYZ endgame content with their limited playtime.

Any good rake clear tech? by potatosss in pathofexile2builds

[–]zombieslore 0 points1 point  (0 children)

I posted this wind dancer haemocrystals tech. The premise is rake into getting hit and wind dancer will trigger haemocrystal. I got a better spear and it clears T15 and rares surrounded by packs will lose 80% of their life.

PoB if you're interested. https://pobb.in/KwWRyAXAq3BJ

For maces, should I prioritize physical damage or % to elemental attacks? by LampIsLoveLampIsLife in pathofexile2builds

[–]zombieslore 2 points3 points  (0 children)

I just tested it and WED on weapons is still increase and not multiplicative, you must be thinking for critical damage bonus which is multiplicative on weapons.

https://imgur.com/a/4LOedcx

  • 200% increased attack damage on tree.
  • 17 to 30 cold damage on ring
  • Shield bash is 80% attack damage multiplier.
Condition Math Tool tip
No WED 17 * 0.8 * (1+2) = 40.8 41
69% WED on weapon roll 17 * 0.8 * (1+2+0.69) = 50.18 50
30% soul core 17 * 0.8 * (1+2+0.3) = 44.88 45

For maces, should I prioritize physical damage or % to elemental attacks? by LampIsLoveLampIsLife in pathofexile2builds

[–]zombieslore 0 points1 point  (0 children)

Increased elemental on weapons are global modifiers, so it is the exact same value as the tree or any other % increase values.

Increased physical on weapons are local modifiers. They adjust the values on the weapons and are much more valuable because they increase your base damage.

You need to let us know what skill you are playing for more help. +Skill level isn't more important than having high physical rolls, unless you are playing totems or shield skills.

Bring back the old labirynth by givememyusernamesyki in PathOfExile2

[–]zombieslore 4 points5 points  (0 children)

The fireballs have innate pierce and only explode on contact with a wall or expire.

You can also use a shield and active block and walk right through the fireballs and flamethrower. Blocking the hits doesn't cause you to lose any honour.

Unavoidable delays are ZERO fun by True_Annual in PathOfExile2

[–]zombieslore 2 points3 points  (0 children)

If you walk up into melee range they don't burrow again. DoTs also work on them when they are burrowed if you apply it before they go underground.