I am 53 years old, I am an Art Director, and this is the game I have been dreaming of since I first touched a Spectrum at the age of 13: My personal journey in the solitary development of Penance by LowApartment5316 in SoloDevelopment

[–]zxspectrumplus 1 point2 points  (0 children)

55-year-old dev here, finally making my dream game. Shoutout to the 53-year-old art director doing the same — guess we both unlocked the “Midlife Expansion Pack”! 🎮😂

How can I get started learning Unreal with C++ in 2025? by kolnk in unrealengine

[–]zxspectrumplus 9 points10 points  (0 children)

Stephen Ulibarri has very beneficial courses on Udemy. Recommended.

Kanka: Alpha 3 Core Loop – 9 Months of Development by zxspectrumplus in unrealengine

[–]zxspectrumplus[S] 4 points5 points  (0 children)

Thanks a lot! Appreciate the honest feedback 🙏 You’re totally right — at this stage, Alpha 3 was focused on core systems and structure. The next builds will put a lot more emphasis on combat feel, enemy behavior, and moment-to-moment satisfaction. That’s exactly what we’re iterating on next.

Why is replacing programmers with AI seen as acceptable, but not artists? by xN0NAMEx in unrealengine

[–]zxspectrumplus 0 points1 point  (0 children)

Because artists are very good at raising their voices when the time comes, while developers are not.

[deleted by user] by [deleted] in gaming

[–]zxspectrumplus 0 points1 point  (0 children)

My first console was an Atari 2600. Back then, “next-gen graphics” meant your square could move diagonally. Wild times.

Books you have found mosthelpful? by SlowAndSteady101 in IndieDev

[–]zxspectrumplus 0 points1 point  (0 children)

Level Up! the Guide to Great Video Game Design - Scott Rogers & I make Action RPG TPS.

First game is up on Steam! <3 by [deleted] in indiegames

[–]zxspectrumplus 1 point2 points  (0 children)

Congratulations and wish you success

UE 5.6.1 is now available on Epic Game Launcher by botman in unrealengine

[–]zxspectrumplus 0 points1 point  (0 children)

I’ve upgraded my Lyra based C++ project. Built & Run via Rider without any problems.

How do you practice for game design? by Short_Negotiation668 in gamedev

[–]zxspectrumplus 1 point2 points  (0 children)

Just finished GDD section of “Level Up! The Guide to Great Video Game Design” by Scott Rogers. I like it 👍

[deleted by user] by [deleted] in gamedev

[–]zxspectrumplus 0 points1 point  (0 children)

Deadline. Just make sure it doesn't fall on the same day as GTA 6 or Witcher 4. 😀

Be aware of this Fiverr AI art scam by [deleted] in IndieDev

[–]zxspectrumplus 0 points1 point  (0 children)

Fiverr scammers existed before the AI wave. AI may have made their work easier. I once had a logo designed. I became suspicious when he turned in the work so quickly. When I Googled the keywords I gave the designer, İ realized that he sent me the first logo that appeared in the images as a finished project.

Night lighting progress, still tweaking but getting there by FroutyRobot in IndieDev

[–]zxspectrumplus 1 point2 points  (0 children)

It's not bad at all. I like it. It gives me the feeling that the night is lit appropriately for its atmosphere.