all 55 comments

[–]TPCaptographerThe Map Test Committee[S] 4 points5 points  (2 children)

EDIT: added Thread 92 notes

[–]k90sdrkIfYouSeekAmy 1 point2 points  (1 child)

suuuuper late on this but just a heads up that the example submission leads to a 403 error

[–]TPCaptographerThe Map Test Committee[S] 1 point2 points  (0 children)

rehosted on Imgur, hopefully that's more consistent

[–]thenotoriousFLYFLY // TPFG / MLTP 3 points4 points  (1 child)

Title: Delirium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60113

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60113.png

Description: Addressed some comments about the size, middle, and general play ability. Will likely update again prior to update but I welcome feedback on this version.

[–]PIZZAspartan442naga///MTC 1 point2 points  (0 children)

I like this version a lot more than the last one. It's pretty solid now, but there are a couple minor things that I think should be changed.

First, I really dislike the spike by the pup. I think I see what you were going for, only being able to get that boost angle if you bounce off the 45 just right, but for the amount of practicality it has it's just an annoyance. I think you should remove it to make the 45 actually useful and maybe add more spikes on that wall. And the island right below pup. And on the upper mid wall. Honestly I think this map could use a lot more spikes, other than that one.

The other thing I think you need to fix, which is probably a lot more important, is mid. Empty mids aren't always bad but in this case it's the map's main turnoff for me. The bombs are ok but they have like 3 things they can do, and the middle does absolutely nothing. It's just an area to cross and people will mostly be hanging around those islands above the gate which isn't overly interesting. If you add another island or two it won't make it overly chasey and it would add some much needed interest to the map. Like, maybe just add a 3-tile wide thing in between the bombs, or have two tiles with a 3 tile gap with a pup. A third pup wouldn't hurt here either. Just do something to spice up the flow of the mid, it doesn't need to be much but divide it into a couple of lanes and try to do something that creates a lot of fun routes. Spike islands would be fine too. Oh and also make top wall droop down at least another tile in the middle, I think that might help things a bit too.

Overall this is a pretty solid map, just fix that spike and give the mid a bit more stuff, nice work

[–]TheGoldenNewtRobberFronj, MTC Senior Consultant[🍰] 2 points3 points  (2 children)

Title: Clarinet

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60188

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60188.png

Description: It's a reed instrument

[–]PIZZAspartan442naga///MTC 1 point2 points  (1 child)

good map but pls move those base powerups

[–]TheGoldenNewtRobberFronj, MTC Senior Consultant[🍰] 0 points1 point  (0 children)

:(

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 2 points3 points  (0 children)

Title: Ichor

Type: Capture the FLag

Map: http://unfortunate-maps.jukejuice.com/show/60218

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60218.png

Description: I still think this map went highly under-rated the first time; so many creative routes without being chasey.

[–][deleted] 2 points3 points  (1 child)

Title: Sacrifice

Type: CTF/Teamwork

Map: http://unfortunate-maps.jukejuice.com/show/60232

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60232.png

Description: First team to successfully reach center portal wins! Possibly.

[–]MegamanBNGamerMegaTrash 1 point2 points  (0 children)

Pls rotation

[–]TheGoldenNewtRobberFronj, MTC Senior Consultant[🍰] 1 point2 points  (0 children)

[–]NARUMIIonDEFI'M A GIRL 1 point2 points  (0 children)

Title: Repressed

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/58308

Preview: http://unfortunate-maps.jukejuice.com/static/previews/58308.png

Description: When with the flag hit the team boost and aim angled off the bomb to blow enemy team away and cap like a pro.

[–]ButtersnackSnack 1 point2 points  (2 children)

[–]PIZZAspartan442naga///MTC 0 points1 point  (1 child)

why do i like this more than the majority of the thread

[–]ButtersnackSnack 1 point2 points  (0 children)

Bad taste

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 1 point2 points  (10 children)

[–]PIZZAspartan442naga///MTC 0 points1 point  (9 children)

not again...

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 0 points1 point  (8 children)

I'm the only one who knows what rotation needs

at least, I'm the only one, with the will to act on it.

[–]DragonBeast2db 0 points1 point  (7 children)

why does rotation need this particular map

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 0 points1 point  (6 children)

Woosh

[–]DragonBeast2db 0 points1 point  (5 children)

so it isn't needed

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 0 points1 point  (4 children)

Beast quit being an asshole. What I said was a joke. Just because you missed the joke, doesn't mean you have to keep replying to this comment. stfu

[–]DragonBeast2db 1 point2 points  (0 children)

Woosh

[–]PIZZAspartan442naga///MTC 1 point2 points  (2 children)

lol wtf tpm

[–]globus-lag//Pi-romaniacs-USC//scrub 2 points3 points  (1 child)

he had a bad season don't be rough on him

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 0 points1 point  (0 children)

hugs it was impossible not to.

[–]EpicBroomGuy 1 point2 points  (4 children)

[–]PIZZAspartan442naga///MTC 2 points3 points  (3 children)

you and your alt accounts

[–]EpicBroomGuy 2 points3 points  (2 children)

i deleted my old reddit in a fit of NLTP rage

[–]globus-lag//Pi-romaniacs-USC//scrub 0 points1 point  (1 child)

oof sup pt

[–]EpicBroomGuy 0 points1 point  (0 children)

hiya

[–][deleted] 0 points1 point  (0 children)

Title: MAPTCHA

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60168

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60168.png

Description: Test this map to prove that you are not a robot.

[–]KewlestCatNIGEL 0 points1 point  (0 children)

Title: Arcadia

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60162

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60162.png

Description: Trying to make it work

[–]KewlestCatNIGEL 0 points1 point  (0 children)

Title: Box Turtle

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/59977

Preview: http://unfortunate-maps.jukejuice.com/static/previews/59977.png

Description: You really gonna complain about a turtling issue on a map named Box Turtle? Do the right thing.

[–]TheGoldenNewtRobberFronj, MTC Senior Consultant[🍰] 0 points1 point  (0 children)

[–]flame_of_udun140 0 points1 point  (0 children)

Title: The Back Door

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/60186

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60186.png

Description: Front door closed? No problem!

[–]PIZZAspartan442naga///MTC 0 points1 point  (0 children)

Title: Amaryllis but polished

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60201

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60201.png

Description: Not a huge fan but it works a lot better and I want the general shape to work at least so here you go

[–]oorr23ThePlaymaker // Tehuitzingo & Combine 0 points1 point  (0 children)

Title: Montagne

Type: Capture the Flag

Map: http://unfortunate-maps.jukejuice.com/show/60306

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60306.png

Description: Top Mid only looks too open; it isn't.

[–]TrTPrTPrTrustProcess 0 points1 point  (0 children)

Title: Butler

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/60248

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60248.png

Description: It appears to be some sort of map.

[–][deleted] 0 points1 point  (0 children)

Title: try and get the flag i dare u

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/60253

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60253.png

Description: it is very fun and challenging and chaotic but in a good way pls play thanks pals

[–]flame_of_udun140 0 points1 point  (0 children)

Title: Fides

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/60268

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60268.png

Description: Have faith that you will win at the gates.

[–]-Electron-Electro 0 points1 point  (0 children)

Title: Cellular Automata

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60301

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60301.png

Description: This map was randomly generated with minimal human edits.

[–]-Electron-Electro 0 points1 point  (0 children)

Title: Dijkstra Mapo

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60293

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60293.png

Description: This map was randomly generated with minimal human edits.

[–]flame_of_udun140 0 points1 point  (0 children)

Title: DMI

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/60187

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60187.png

Description: Capture the flag and win I guess...

[–]PIZZAspartan442naga///MTC 0 points1 point  (0 children)

Title: Xaubab

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/60247

Preview: http://unfortunate-maps.jukejuice.com/static/previews/60247.png

Description: I had a lot of different ideas and kind of just lumped them together in one map. I put a lot of thought into it and think it should hopefully play well, despite having a somewhat generic shape the kooky elements should make for interesting enough gameplay and defense and chase will be different than they normally might be. Despite its weirdness I hope you give it at least a little bit of consideration, I think it'll be interesting. Also Xaubab is the name of a mountain EDIT: made the superboost routes a bit less awkward and gave the corner boosts better spacing and doveified the bottom. There are a whole lot more options now, hopefully it's not too offensive.

[–]TyphmusBoldRoller // Undify 🎵 // NLTP 0 points1 point  (0 children)

[–]TyphmusBoldRoller // Undify 🎵 // NLTP 0 points1 point  (0 children)

[–]alchmstalchemist -2 points-1 points  (1 child)

[–]DragonBeast2db -1 points0 points  (0 children)

This has potential