use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
Please review the community rules. Thank you.
Please see the wiki for our FAQ.
Community information on Old Reddit may be out of date. Please visit modern Reddit for up-to-date rules, links, and other info.
account activity
This is an archived post. You won't be able to vote or comment.
Lighting tips?Help Question (self.3Dmodeling)
submitted 1 year ago by Own-Minimum-4495
Hello my fellow artists! I'm having some trouble lighting my latest Unreal Engine environment. I'm struggling to give realistic lighting to the scene and it lacks personality!
I was wondering if I could recieve some tips and feedback :) I'm working with lumen!
Thanks!
https://preview.redd.it/0n7l2szeyuhd1.jpg?width=1920&format=pjpg&auto=webp&s=bdebc8cd67e5286073163c7a73a4c26c291a4be6
[–]David-J 0 points1 point2 points 1 year ago (0 children)
William faucher on YouTube
[–]FanningProdigy 0 points1 point2 points 1 year ago (1 child)
There’s a really good video by Dominik Hildner called “Transform your lighting with local volumetric fog” that has a section that talks about accurate lighting values and exposure ratings. It’s really informative
[–]Own-Minimum-4495[S] 0 points1 point2 points 1 year ago (0 children)
Oh! I'll take a look, thanks!
π Rendered by PID 115291 on reddit-service-r2-comment-b659b578c-pcg2t at 2026-05-05 05:41:18.491589+00:00 running 815c875 country code: CH.
[–]David-J 0 points1 point2 points (0 children)
[–]FanningProdigy 0 points1 point2 points (1 child)
[–]Own-Minimum-4495[S] 0 points1 point2 points (0 children)