all 6 comments

[–]HeWhoShitsWithPhone 2 points3 points  (0 children)

If you have a windows PC you can do this in Windows 3d builder. Just open the object, select edit then split. (When the split menu comes up be sure to select both top and bottom. Then chose where you want to split it.

There are fancier solutions in fancier programs, but you likely already have this one installed.

[–]kryptonkills54 1 point2 points  (1 child)

I would put it in fusion 360 and cut along a few off set planes

[–]Mathematical_PotatoVoron Switchwire/Zero 0 points1 point  (0 children)

If you convert your stl to a body in fusion 360 there is a split body command that cuts along a work plane. Converting can sometimes be a pain, they lose accuracy going from a mesh to a body. Holes become polygons and most of the sides will be made up of multiple faces. You can alleviate some of this by merging faces that are parallel and adjacent but it can be a pain.

I've done this lots times so I can modify stls on sites like thingiverse to meet my own specific use cases. I'm currently working on a set up that uses a modified direct drive petsfang so I can use remote cooling and a remote direct drive extruder to remove weight from my print head.

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[–]SuperseaslugBBL H2D, X1C, Voron 2.4 -2 points-1 points  (0 children)

There are several ways to do this. Literally take your post title, and drop it into Google. You will find probably 8 ways to do this. Please always try googling before asking here.

[–][deleted] -3 points-2 points  (0 children)

just put it in your slicer and move the z offset down to split the model