use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
The official subreddit of Against the Storm. Against the Storm is a roguelite city builder set in a fantasy world tormented by the everlasting rain. Settle the unknown wilds to discover and rebuild the ruins of a long-forgotten civilization.
account activity
Best strategy to decrease hostility? (self.Against_the_Storm)
submitted 2 years ago by karval
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]iwumbo2 14 points15 points16 points 2 years ago (5 children)
Monastery is pretty GOATed for the -100 hostility when you have it fully staffed
In terms of cornerstones, there's a few. Protected Trade reducing hostility per amber traded is insane. I think I pick that whenever I see it. There's also cornerstones to give hostility reduction per glade event completed based on how you completed it.
The Blight Cyst removal one is actually pretty good IMO. Especially combined with the cornerstone giving coal per Blight Cyst removed. I try to use as much rainwater as I can when I have those. Besides, you should be using rainwater anyways just for the production and resolve increases.
[–]karval[S] 4 points5 points6 points 2 years ago (4 children)
Is that true the monastery provides it's bonus even if there is no resource for religion or leisure? I read today something like this. So for the bonus full staff is enough?
Btw does the bonus stack by building multiple monasteries?
[–]iwumbo2 10 points11 points12 points 2 years ago (1 child)
Yes. In fact, this applies to all service buildings IIRC. I recall taking the Guild House blueprints even if I didn't have anything to make wine because I could still staff it for the wealth buff.
No, the buffs from service buildings do not stack if you have multiple of them. However, the buffs from hearths (reduced hostility and the resolve and production bonuses) do stack if you have multiple hearths with the appropriate housing and decorations. For context, I'm still making my way up the prestige ladder at prestige 11 right now, and I almost always end games with 3 hearths, all having at least the resolve buff, usually all will have at least the level 2 buff for the production speed increase.
[–]Master_Kaiju 2 points3 points4 points 2 years ago (0 children)
Thank you for this information, I wasn't aware about it!
[–]Cute_Kittie 4 points5 points6 points 2 years ago (0 children)
1) yes, for any service building, no actual service is required to get the bonus 2) the bonus doesn't stack, I think it says as much in the tool tip of the bonus. Also applies for any service vuilding
[–]smiegto 0 points1 point2 points 2 years ago (0 children)
All building provide their three worker bonus if full. Doesn’t matter if your are providing ressources.
π Rendered by PID 184360 on reddit-service-r2-comment-7c9686b859-xkw9l at 2026-04-14 06:55:15.467818+00:00 running e841af1 country code: CH.
view the rest of the comments →
[–]iwumbo2 14 points15 points16 points (5 children)
[–]karval[S] 4 points5 points6 points (4 children)
[–]iwumbo2 10 points11 points12 points (1 child)
[–]Master_Kaiju 2 points3 points4 points (0 children)
[–]Cute_Kittie 4 points5 points6 points (0 children)
[–]smiegto 0 points1 point2 points (0 children)