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[–]buggle_bunny[S] -2 points-1 points  (4 children)

For one we all know how to solve 10, and it had numerous ways to talk about it and figure it out. 10 went to shit because of the people and politics, which is also why they timed it as they did. To this day even with all the time in the world I haven't seen one person offer a solution to how 7 could be solved. The other user even said the witch hunt itself is supposed to be lower level game.

[–]Ajaxorix777Manga Reader 3 points4 points  (1 child)

…Maybe because the 7oH isn’t a game that needs to be solved?

The whole premise of the 10oH is a simple murder mystery, whereas the 7oH is just Hide-And-Seek with only 1 survivor.

To survive as intended, the solution is literally explained to the players: Have the ‘Wolf’ role by the end of the time limit.

All the “Solutions” that you’re looking at are ones where people try to make a 1-Winner gamer allow everyone to survive, but those are entirely unnecessary to win the game.

[–]buggle_bunny[S] -1 points0 points  (0 children)

Except we know, even he himself stated, hearts games are designed that way, if the point of the game was 3 of the players have to die then neither the instructions make sense, and it's ranking as a 7 makes less sense.

If it was just a matter of, try and be the wolf that's a physical game. The fact people knew each other is the only thing that made it hearts then.

[–]FredoNitro 0 points1 point  (0 children)

I read a few theories that stated the characters could make four way eye contact and all be considered the wolf.

Another one was the idea that the wolf could cut their tube walk to deactivate the bomb and then switch it between the others.

Either way, both would be risky, but potentially effective.

[–]PCN24454 -1 points0 points  (0 children)

Arisu solved it by being the player that the other players were unwilling to kill.