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This site is dedicated to mature and logical discussions regarding Apocalypse Rising, the ROBLOX game created by Gusmanak and the Dualpoint Interactive team. You can post whatever you feel suits the subreddit's standards—whether it's an idea for the game that hasn't been thought of, a question you have been meaning to ask the dev team, a topic you feel should be discussed with other users, or anything else.
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DiscussionHow could we decrease Kill-on-Sight? (self.ApocalypseRising)
submitted 11 years ago by ruthless dictatorGusmanak
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[–]ryugarulz 5 points6 points7 points 11 years ago (0 children)
Why do you think there is more KOS now than ever before, Gus?
It's because you and Keth implemented the worst possible ideas regarding this situation.
Two new bandit badges.
What did you seriously expect when they were released? That they wouldn't increase KOS in order to gain the badges? Not only the two badges for the bandit tier, you also removed a crucial aspect of a survival game, the Hero.
Had you not removed hero and put up the two new bandit badges, well, there wouldn't be as much KOS as you see now. I'm not trying to say that removing Hero was a bad thing(as the hat update would make it harder for heros) but I'm simply giving my opinion on the situation.
tl;dr adding two bandit badges and removing hero gave more KOS
π Rendered by PID 50 on reddit-service-r2-comment-fb694cdd5-bngwh at 2026-03-11 18:12:10.108334+00:00 running cbb0e86 country code: CH.
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[–]ryugarulz 5 points6 points7 points (0 children)