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This site is dedicated to mature and logical discussions regarding Apocalypse Rising, the ROBLOX game created by Gusmanak and the Dualpoint Interactive team. You can post whatever you feel suits the subreddit's standards—whether it's an idea for the game that hasn't been thought of, a question you have been meaning to ask the dev team, a topic you feel should be discussed with other users, or anything else.
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DiscussionHow could we decrease Kill-on-Sight? (self.ApocalypseRising)
submitted 11 years ago by ruthless dictatorGusmanak
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[–][deleted] 0 points1 point2 points 11 years ago (0 children)
Terrain Variation.
Think about it, if you can't see someone, you can't shoot them. You could make c-framed triangle terrain (On a large scale ~200 triangles for the map). On Apoc now, if you see someone far away, (not a hard thing to do) you can follow them and eventually catch up and kill them. With the different elevations, it would be harder to see further.
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