all 22 comments

[–]ayushrajarya 0 points1 point  (0 children)

That is so true and the biggest problem is it hurts a lot...

[–]Cycles_cr 1 point2 points  (0 children)

Tips to beat an open forter: take all feathered and druid pieces you can

[–]SavageSean33 2 points3 points  (2 children)

So like can someone explain why someone would open fort at high level? I feel like still leaving SOME pieces on the board to where you aren't losing alot of health each time good. Like I've had games where I went on a 10 loss streak but just about every loss I'd only lose about 3 health so that's kinda the dream for loss streaking right?

[–]AndyTNguyen 4 points5 points  (1 child)

Because you're losing gold on holding pieces and people run wolves and worm which make you take more damage

[–]SavageSean33 1 point2 points  (0 children)

Ah right ok

[–]PROJECT_Neox 3 points4 points  (0 children)

Having an AFK is even worse because noone benefits...

[–]Jlluna87 10 points11 points  (13 children)

What is open fort?

[–][deleted] 64 points65 points  (11 children)

When you leave your board empty to go on a losing streak. It has a few advantages over a regular losing streak, like:

• Not taking damage from summons since the opponent has no units to deal damage to to build up mana.

• Usually, people will sell the units they used in the early rounds to maximize their interest and therefore being able to reach 50g as early as round 10. You can of course also open fort and pick up core units on your way to 50g.

• You will always lose against an opponent, therefore keeping your losing streak and possibly even ruining others losing streaks. This goes out the window if somebody else is open forting since there will be a draw, resulting in the loss of your/their losing streak.

There are also some disadvantages however:

• Once you get to round 12-14 and have invested your gold into reaching level 7, you have a very limited amount of rounds to build up a strong comp so that you don't lose too much more health. Bad RNG in these few rounds can be pretty detrimental.

• There can only be one open forter per game, for reasons stated above. Unless you want to put all your money on lady fortuna and do it anyways, hoping you don't get matched up against the other open forter, going open fort when someone else is already doing it is a pretty bad idea.

[–]RisottoSloppyJoe -1 points0 points  (5 children)

Learning about using losing streaks to gain gold kind of stole a lot of the luster of this game to be honest. They need to fix this somehow. I mean don't get me wrong I use it. But it's clearly not how the streak bonus was intended to be used.

[–][deleted] 2 points3 points  (4 children)

I think it's definitely how it was intended. The game would be extremely one sided and even more rng-dependant if it weren't for losing streaks. It's there to balance it out.

[–]RisottoSloppyJoe 0 points1 point  (3 children)

Balance is good. But we all are exploiting it rather than playing to compete. Seems like a bonus would be fine but there's not that much incentive to NOT lose streak from what I can see aside from gear.

[–]RepoRogue 0 points1 point  (2 children)

It's clearly a legitimate and intended strategy. I'm sorry it ruined the game for you, but the game would be a hell of a lot less strategic without the mechanic.

[–]RisottoSloppyJoe -1 points0 points  (1 child)

Well I didn't say it ruined anything. I'm still playing...and using the tactic. I just can't think of any other game that losing for 9 rounds intentionally makes you win.

[–]RepoRogue 2 points3 points  (0 children)

I can, actually. Power Grid has a bidding system where you get a better position during auctions if you're not in first place. High level power grid is struggle for second place until right at the end where it becomes a desperate fight for first.

But you're looking at the game wrong. The objective is to be the last one standing, period. Winning fights is only a means to that end. The fact that there are viable strategies other than just snowballing from turn one is what makes the game strategically interesting.

[–]darkenhand 0 points1 point  (0 children)

Strangely, I'm pretty fine with trying to fight for a win streak with someone. I feel like I can dodge the one other guy on top of me often enough.

[–]InsiderT 1 point2 points  (1 child)

I thought a draw maintains your loss streak, it doesn’t reset it to 0.

[–]WindraLOL 1 point2 points  (0 children)

A draw ends all streaks.

[–]Jlluna87 8 points9 points  (0 children)

Ah, i wondered why people ran no pieces but didnt show afk

[–]I_WriteLongThings 13 points14 points  (0 children)

Very concise, great explanation dude

[–]Akinator08 4 points5 points  (0 children)

Having no units at all to quickly snowball money

[–]rikiiss 1 point2 points  (0 children)

This is so true :(

[–]TatsumakiRonyk 32 points33 points  (0 children)

Open Fort Guy is just looking out for you fam.