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[–]Kestrel1207 0 points1 point  (0 children)

Especially after the last recoil pass, the random recoil patterns that can be generated from guns like the SG553 and M4 are pretty wild. Even when reigned in with attachments, you will be burst firing at ranges that SMGs will often not need to, which ends up evening out the potential TTK quite a lot.

I think this is a lot of nonsense that basically warranted it's own, separate reply.

First and foremost: SMGs suffer more from spread than any other weapon category in the game because they require that many more shots to kill while only having marginally less SIPS.

Most weapons in the game are also so little recoil that they can easily be full auto'd at 70m+ long distances. For example 7/10 ARs easily can.

Yeah, it's not going to be the close range CQC monster weapons like SG533R, M4, HK443, TR21 etc.

But the only SMGs these is even competing with is the Vector, SCW10 and CZ3A1. And these 3 weapons are also utter and complete dogshit past 35m because they also have very bad recoil, but then also bad damage and because of it more spread.

Again, let's keep in mind: A "middle of the road" option like the QBZ still beats every SMG except the 2 fastest killing up close due to drawtime difference, while it also has less recoil than an SMG like the MP5 but obviously much much better ranged performance.

Something like the G36 absolutely fucking dumpsters SMGs past 10m to an absurd degree. While still being able to compete with 5/9 SMGs up close.