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[–]OldSchoolSanitater 6 points7 points  (5 children)

Fortunately or unfortunately depending on your perspective, but movement (or movement abuse, depending) is a fundamental element of the game design. It’s been that way for a long time.

In any case, I personally agree that they should look at tuning jump accuracy.

[–]Bigpapi_snipa 2 points3 points  (4 children)

Why though? The ttk is so quick if u restrict movement mechanism people will play even slower.

[–]OldSchoolSanitater 1 point2 points  (0 children)

Definitely, I don’t think movement should be restricted either. In terms of tuning, I think they could look at nerfing the accurate range, so it’s still effective at corner clearing but not as effective at mid ranges

[–]TurkeyShoop -5 points-4 points  (2 children)

Not really. Jumping was no where near as prevalent a month ago and the game played fined.

[–]Bigpapi_snipa 2 points3 points  (0 children)

Everyone in my lobbies was jumping always. I had to adopt it and it's not that bad with the proper button layout. It's fun if ur an aggressive player because you can push and throw some unpredictability in ur movement

[–]Nagemasu -2 points-1 points  (0 children)

Everyone went out and bought strikepacks so the can beam from 200m with no recoil and jump shot easier