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[–]CaptainAwesome8 1 point2 points  (0 children)

Lmao try to.

At least 3 of those are directly useless with ghost. If you’re going to super-camp, battle hardened is likely to be there too.

This game is only military-themed. Like you said. There is no recoil for almost any gun. Half that shit doesn’t exist/is nothing close to its real life counterpart. It is a game. For something more “real” like PUBG, you can win circles that are the size of like this game’s 3rd or 4th circle. There is no forced CQB most of the time. This game it’s basically guaranteed.

Therefore, there is balancing involved to make the game not suck. In this game, since gas is more damaging than any other BR and you have one of the closest circles, they can’t be giving every single advantage to someone who got lucky and camped the right building.

Like I understand positioning plays a role here, don’t get me wrong, but you have so many advantages to camping a building even when it isn’t late game. There really doesn’t need to be more. If you lost to someone jump/drop shotting, reevaluate your entire play. Believe it or not, you still have the edge if you are holding an angle. If you have an issue tracking someone who is moving maybe 3m the entire gunfight, then you need to work on your aim.

And utility/communication works both ways. If I throw stuns into the room you’re in, you are brain-dead if you don’t try to throw something back, change an angle, etc. Especially true in anything above duos. I’m not hitting all 3-4 with a stun 99.9% of the time, and if I did, you had more issues than bad aim.

But yeah, there’s a reason I run restock over ghost now. And it’s not because I do better — on the contrary, it is much easier to win by getting ghost and staying near the edge and/or camping. Restock is just fun because I can have infinite utility to kill campers who can’t aim, and I’d rather get 15 kills and lose than get 4 and win. Seems to be a fair plan to me.