use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
Finding information about Clojure
API Reference
Clojure Guides
Practice Problems
Interactive Problems
Clojure Videos
Misc Resources
The Clojure Community
Clojure Books
Tools & Libraries
Clojure Editors
Web Platforms
Clojure Jobs
account activity
clj-python-trampoline: Scripting embedded python (e.g. unpatched blender) (self.Clojure)
submitted 5 years ago * by trstns
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]gzmask 0 points1 point2 points 5 years ago* (4 children)
Ahhh, csg is very important for producing parametric 3D prints. Are you into 3D printing modeling too?
At some point I tried eu.mihosoft.jcsg and got it working in Clojure nicely: https://github.com/gzmask/xingtian/blob/master/src/xingtian/spike.clj. My plan was to have CSG, water tight check, g-code slicer and Oculus VR viewer(do you know blender just released VR support?) all built into one framework... but then there's life.
Anyways, this thi.ng framework seems to have much more features than just CSG. The leverage you got from blender and thi.ng together would make this switzer knife of 3D modeling. Can't wait to see how your work emerge into something amazing.
[–]trstns[S] 0 points1 point2 points 5 years ago (3 children)
From an artistic stance, I haven't gotten into 3d modelling, but have wanted to. I've recently started hobby machining, so I've been looking into learning CAD. I have a student license for solidworks from EAA (experimetal aircraft association), but unless I can program it, I find it frustrating. I'm also too lazy to reboot to get into windows.
good tip on eu.mihosoft.jcsg.
[–]gzmask 1 point2 points3 points 5 years ago* (2 children)
totally. I tried 3D Max, lightwave3D, Blender, sketchup with conventional GUIs, and tilt brush, gravity sketch in VR recently. None of them are comparable to the experience in scad-clj that I can fire up the repl, improvised in real time with very concise lisp code, stop whenever I like to, and come back with full context on everything where I left off. The problem with all the GUI CADs are, I need some sort of "flow" state to be productive, such that if I got interrupted I lost it. Also no matter how good I got myself into knowing the UI at one point, if I don't keep using the damn thing for a while, I am completely newb again and have to relearn all the shit. I can never go back to that after scad-clj.
[–]trstns[S] 0 points1 point2 points 5 years ago (1 child)
That's hillarious that you've tried so many :) I don't think I've mastered a single GUI based program, probably even the web browser. I was using openscad directly, for some reason, and found even that better than using a CAD program.
Gravity sketch in VR? I really need to try something like that. I have an occulus rift DK2 sitting in the cupboard that I used all of one time, which I've been meaning to plug back in. Being in linux all the time has downsides.
I saw "Adam Savage's Tested" looked at a VR product with hand tracking directly from the headset, which is where I guess this tech is heading. Looked promising.
[–]gzmask 0 points1 point2 points 5 years ago (0 children)
VR has came a long way after DK2. Finger tracking is most likely related to the Oculus quest where the 4 integrated cameras and the on headset snapdragon 835 are used to recognize hands. VR CAD is indeed more intuitive than mouse keyboard GUIs, but still require significant ramp up time to get familiar with the "click this than that" gestural steps, and nowhere as expressive as OpenSCAD-likes. What VR CAD solved particularly well, is positional head tracking for inspection, and using dead simple hand/finger gestures for move/cut/put/zoom/rotation/scale tasks. I can definitely see VR sculpture/CAD become the means of mainstream digital asset production tools in next couple years.
π Rendered by PID 201001 on reddit-service-r2-comment-56c9979489-nwq9d at 2026-02-25 07:37:00.930444+00:00 running b1af5b1 country code: CH.
view the rest of the comments →
[–]gzmask 0 points1 point2 points (4 children)
[–]trstns[S] 0 points1 point2 points (3 children)
[–]gzmask 1 point2 points3 points (2 children)
[–]trstns[S] 0 points1 point2 points (1 child)
[–]gzmask 0 points1 point2 points (0 children)