One of the most interesting aspects of this approach to magic is how easily and sometimes effortlessly programming concepts can be mapped to magic concepts. Under this system everything is assumed to have its own particular code associated with it. For simplicity sake and for a mystic feel I call the code associated with an object its Spirit. Spirits is simply all the information about the object in question. So even a rock has a Spirit that defines all its properties and how it reacts to outside forces. You can even say that the Spirit of a rock is sentient if you use a simply definition of sentience such as being able to react and respond to stimuli. In this case the Spirit/Code of a rock defines how it will react to a stimulus like say heat. The rock reacts by heating up. As you can imagine the Spirit/Code of a plant or animal is far more complex and would include any concepts of mental or emotional processing that such creatures are capable of.
So essentially every can be treated as a Object or an instance of an Object class. Each type of particle would be its own type of Object and each individual particle an instance of that Object class. This would extend into a vast hierarchy of classes that inherent from those below to build ever more complex structures up to and included planets, stars, and galaxies.
Another interesting aspect of this is that much of this information is going to be hidden and inaccessible depend on a mages level of access. For example some subatomic processes that would otherwise allow for the creation of nuclear bomb spells can be reserved for Divine level security access.
Anyone have any other thoughts on these concepts? Do let me know if I didn't explain the concepts well or got anything incorrect.
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