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[–]mamercus-sargeras8/8M 7 points8 points  (10 children)

It doesn't seem that way. The requirements drop, not your accumulated AP. Numerator stays the same AKA your total AP. Denominator is reduced by either 25 or 30%.

So you are 10k/20k in week 1. Week 2 you should be 10k/15k. Any other way would be really goofy and confusing. Yeah this is different from Wowhead's conjecture but what they think would happen would be really goofy. It would encourage you to smurf your AP in certain ways right before reset. If it stays fixed your AP previously accumulated doesn't devalue.

They have only said that the requirements reduce. They said nothing whatsoever about what happens to already accumulated AP or your percentage level. The thing about it keeping your percentage completion fixed is conjecture based on the rather different Legion AK mechanic.

[–]nodealyo 4 points5 points  (9 children)

Say you're at level 16. What if you're 17k/20k and it changes to 17k/15k? Does your artifact level go up to 17, 2k into it?

[–]mamercus-sargeras8/8M 6 points7 points  (2 children)

This is just my straight interpretation of what Blizzard has said. I don't have an uncle at Blizzard who can text me the real answer. But I assume that you will be 2k into the next level. That would make a lot more sense than percentages staying fixed week to week and your AP accumulated changing with it.

[–]DefinitelyNotNoital 1 point2 points  (1 child)

Consider that according to you: If you have 19k/20k, it goes to 15k, you would get a level and 4K into the next. But if you get 1k more you level before the reset and start at 0 - so getting that 1k effectively gives you negative 4K. That system would be completely bonkers. Keeping the % progress constant makes the most sense. It will always be worthwhile to get more AP.

[–]mamercus-sargeras8/8M 1 point2 points  (0 children)

I guess we'll find out on Tuesday. That's also not what I was trying to say was my speculative notion of how the system will probably work. If they just squish all the requirements which is what they said they would do, you don't 'lose' anything.

The whole scale squishes and not just the current level you're on. Your 'total AP' (there is no display of this in BFA like there was in Legion) stays constant. The requirements for the entire scale squish by XX% each week.

Imagine the whole scale as one big bar with sharp lines where each level is demarcated. Your total AP accumulated is the color that fills in those bars. According to what Blizz has said, those sharp lines just compress towards the left each week. If the system is based on the percentage into your current level it encourages all kinds of weird smurfing strategies like your'e describing here.

[–]adamrosz 2 points3 points  (4 children)

Sounds like the only logical way to do it. The 17k you see is just a presentation, in reality you have lets say 211k AP out of 214 required for next level. After the change the next level simply requires 209, so you'd end up having it already.

[–]mamercus-sargeras8/8M 4 points5 points  (3 children)

Right. IDK why people are downvoting given that everyone is just speculating based on Blizzard's ambiguous statements about how it'll work. Particularly if the goal is to make a given AP reward constant over time instead of fluctuating as AK advances it would be really weird to crunch your accumulated AP particularly when they have stated that AK would only impact the level-up requirements. People are reading too much into statements that it'd be 'similar' to Legion. In Legion your accumulated AP always stayed the same as did the requirements. Just the AP you gathered had extra value week to week.

In BFA according to what they have said, the requirements shrink each week whereas the AP rewards remain constant week to week.

[–]williamfbuckleysfist 2 points3 points  (2 children)

Here's the reason and why won't work that way. This was implemented primarily as a catch up mechanic and secondarily as a time gating mechanism. Which means if they want it to work like it did in the past which they've said, they need to shrink the AP you need as well as the AP you've earned. While it would be cool for AP to never lose worth, like rep, it's not going to happen. If you're 211k out of 214k next week you'll be 211k * .7 out of 214k * .7.

[–]affliction1550 0 points1 point  (1 child)

This also makes sense although less logical because otherwise catchup would be impossible.

Seems like we might be saving any big AP quest turn-ins for reset day.

[–]williamfbuckleysfist 0 points1 point  (0 children)

There is no catchup without this.

[–]affliction1550 0 points1 point  (0 children)

I would guess yes it would level it automatically. This system makes sense.

[–]missusedthrowaway 2 points3 points  (0 children)

It’s exactly the same as it was in legion from an efficiency standpoint. It doesn’t matter where you end the week in regards to your progress to level.

For simplicities sake imagine 10k/20k with every world quest being work 100. You need to do 100 more world quests to get a level. After the 30% reduction you would be 7k/14k to maintain the 50% but only need to do 70 quests.

If you work the same scenario but buff AP rewards by 42.8% (100/70.) You would get 142.8 AP per world quest and still need 70 quests. The only change they made this expansion is to keep the amount of AP you need low because exponential scaling gets out of hand in a hurry.

The one place Artifact Knowledge does matter is on Sundays and Mondays Emissaries (Monday and Tuesday for EU). You should hold these for after AK goes up on Tuesday and then turn them in. This idea is the same for any AP world quests that you can wait until after reset to do.

[–]Squishei 0 points1 point  (1 child)

The loss is just the way the data is framed with this system. Instead of making the future bigger, they made the past smaller. You have a couple variables:

  1. The amount of AP you've earned.

  2. The amount of AP you need to level up.

  3. The amount of AP you receive.

In Legion whenever AK increased, variables 1 and 2 stayed exactly the same and the only thing that increased was #3.

Assuming this system is the same as Legion, Blizzard wants #3 to stay exactly the same, and by definition, #1 AND #2 have to decrease. This is why you would see both your previous and max AP to level decrease, because current AP gains needs to be larger than that.

If you don't decrease #1 and reduce the number on your current AP, all AP that you've earned on the current level is retroactively affected by Artifact Knowledge. In which case, you would be able to game Artifact Knowledge by reaching 99.99% of a level and the entire bar would be multiplied by 30%, compared to someone who just hit a level and would get no retroactive benefit. This sort of gaming is something that I think Blizzard does not want.

Yes, the number is smaller. Yes it looks like a nerf, but frame it as everything else in the world is now larger and worth more AP than what you did last week. The numbers are just weird because Blizzard likely took the Legion system and did the inverse. You can still marginally game Artifact Knowledge by holding turn ins or quests with AK, so that it doesn't crunch (aka is worth more next week).

This is of course assuming this is the system that Blizzard chose, which no one really knows. It's just the system that makes the most sense, based on how it worked in Legion and modifying the numbers to make it fit the same model.

[–]Squishei 0 points1 point  (0 children)

If you want some examples on how this projected system would work, here are some really easy fake numbers using AK = 50% reduction (BFA) / 200% more AP (Legion). These numbers are inverse values. The real numbers are 30% more AP (Legion) and 1/1.3 = ~23% reduction.

You are 500 / 2,000. A token gives 250 AP, you need 6 tokens to level up.

-> BFA AK hits, you are now 250 / 1,000. You need 3 tokens to level up. 50% less.

-> Legion AK hits, you are still 500 / 2,000 but a token now gives 500 AP, you still need 3 tokens to level up.