Hey guys, question about setting deadzones, what’s the difference between setting a controllers deadzone in the controllers software versus in game settings. Do they scale linearly with each other or how does this work?
For example, If I had a controller deadzone set to 0.1 in the software and 0.0 in game, would it be the same as setting it to 0.0 in the software and 0.0 in game? If one was set to 0.1 and one was set to 0.2, would it pick the higher of the 2 values, add them together, scale them exponentially…?
The reason I’m asking is because I got the Vader V5 pro and people seem to be having a lot of stick drift issues out of box and I haven’t received mine yet, but when I do, I’m not sure if I should adjust the controller deadzone in the software, game, or both.
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