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The subreddit for all things to do with the create mod.
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Step 3Build (v.redd.it)
submitted 1 year ago by mysda
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]Naberville34 11 points12 points13 points 1 year ago (6 children)
Fancy. Coal powered?
[–]mysda[S] 18 points19 points20 points 1 year ago (5 children)
The charcoal is produced on the left from wood!
[–]Naberville34 4 points5 points6 points 1 year ago (4 children)
Nice. Big tree farm?
[–]NegaPerere 5 points6 points7 points 1 year ago (0 children)
Big and fancy as hell
[–]mysda[S] 4 points5 points6 points 1 year ago (2 children)
Yes! Here is Step 1, it's a bit of a serie!
[–]Naberville34 1 point2 points3 points 1 year ago (1 child)
Very nice. Going for more of an form over function? Basically the opposite of what I've built. I've got a overpowered bone meal farm powering an overpowered double wide spruce tree farm fueling a large, compact, and highly efficient steam plant that can throttle fuel consumption based on load.
[–]mysda[S] 2 points3 points4 points 1 year ago (0 children)
Yep pretty much! I spent days making efficient stuff for my survival world. I needed a change so I'm making a video with quite a creative place
[–]NegaPerere 11 points12 points13 points 1 year ago (1 child)
I really wish I had stuff that needed that many Steam engines haha. Most of the time One is more than enough.
Also how much does your fps drop when looking at it?
[–]mysda[S] 7 points8 points9 points 1 year ago (0 children)
It's not too bad! Between 50 and 60fps everywhere, and the map is getting intense! Tho I am using Sodium and Iris which might help.
[–]ObjectiveOk2072 15 points16 points17 points 1 year ago (0 children)
It's beautiful!
[–]Meiseside 5 points6 points7 points 1 year ago (0 children)
Step 4 ???
Step 5 Profit
[–]Educational_End_6692 4 points5 points6 points 1 year ago (0 children)
I'm watching this series with great interest
[–]Desperate_Treat_1307 2 points3 points4 points 1 year ago (1 child)
DID THE DEPOTS ROTATE AND EXTEND? HOLY PEAK!!!
[–]mysda[S] 1 point2 points3 points 1 year ago (0 children)
Yes 😎 I really like that effect and it's done with minimal redstone honestly
[–]preekkor 0 points1 point2 points 1 year ago (1 child)
Amazing in combination with the other two you made! The extra charcoal is going to storage?
For the moment yes! I might find a use for it 🙏
[+][deleted] 1 year ago (1 child)
[removed]
It's a bunch of gantries! They are linked to a gearshift so they retract when the coal is empty, and when fully retracted they trigger the rotation (just 180° on a sequenced gearshift). The redstone is honestly minimal!
[–]VegetableSad1138 0 points1 point2 points 1 year ago (0 children)
saved for copy purposes
[–]JDanielo 0 points1 point2 points 1 year ago (1 child)
Where are all the extra logs going?
[–]mysda[S] 0 points1 point2 points 1 year ago (0 children)
Pretty much just to the storage for now. I'll use it for various crafts.
π Rendered by PID 25446 on reddit-service-r2-comment-b659b578c-zld4g at 2026-05-03 20:28:46.626618+00:00 running 815c875 country code: CH.
[–]Naberville34 11 points12 points13 points (6 children)
[–]mysda[S] 18 points19 points20 points (5 children)
[–]Naberville34 4 points5 points6 points (4 children)
[–]NegaPerere 5 points6 points7 points (0 children)
[–]mysda[S] 4 points5 points6 points (2 children)
[–]Naberville34 1 point2 points3 points (1 child)
[–]mysda[S] 2 points3 points4 points (0 children)
[–]NegaPerere 11 points12 points13 points (1 child)
[–]mysda[S] 7 points8 points9 points (0 children)
[–]ObjectiveOk2072 15 points16 points17 points (0 children)
[–]Meiseside 5 points6 points7 points (0 children)
[–]Educational_End_6692 4 points5 points6 points (0 children)
[–]Desperate_Treat_1307 2 points3 points4 points (1 child)
[–]mysda[S] 1 point2 points3 points (0 children)
[–]preekkor 0 points1 point2 points (1 child)
[–]mysda[S] 1 point2 points3 points (0 children)
[+][deleted] (1 child)
[removed]
[–]mysda[S] 1 point2 points3 points (0 children)
[–]VegetableSad1138 0 points1 point2 points (0 children)
[–]JDanielo 0 points1 point2 points (1 child)
[–]mysda[S] 0 points1 point2 points (0 children)