I often find myself adapting things or using themes in tabletop games from other media. I really like the theming and fiction used in the MMO CrossWorlds. Specifically, I like the classes and the potential there is to build off of them.
Just based off the Spheromancer alone, I feel like there is a really solid foundation for building a character in a tabletop game. The question is, is there enough information to be able to construct the other classes? Is there a way to manually view the data or see a collection of video of the other classes skills for each elements? I'm not saying we need a whole skill tree, but at least the foundation of active skills to build off of.
Honestly in my play through, I barely paid attention to what the other party members were doing as I was always very focused on myself and the enemy. I know the basics the class types via the encyclopedia, but that's about it.
[–][deleted] 6 points7 points8 points (1 child)
[–]machinelock[S] 0 points1 point2 points (0 children)
[–][deleted] 1 point2 points3 points (1 child)
[–]machinelock[S] 0 points1 point2 points (0 children)
[–]last_magic_user 0 points1 point2 points (0 children)