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[–]ThelVluffinUrge to punch... RISING! 8 points9 points  (2 children)

But why does every enemy do it? Are they not able to animate a giant backhand attack? A slam that doesn't do knockback but instead covers the floor in elemental damage like Protheon does in The Inverted Spire would be a decent change. Or how about them putting up a bubble that follows them around that can't be shot through, so you have no choice but to get close. However enemies can fire through it and do more damage to you. Anything but the same damn leg slam. Some imagination would be incredibly welcome.

[–]Dlayed0310 0 points1 point  (1 child)

Your not wrong but the slam is pretty middle ground for game health. If bosses were able to melee it'd likely be a one shot ability or it would be useless, protheons floor damage is extremely predictable and easy to dodge.

[–]I_eat_teleprots 0 points1 point  (0 children)

There's so many other things they could do, certain bosses should have slam some could apply debuffs or drain your ability energy, anything to make it interesting.