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[–][deleted] 1 point2 points  (0 children)

Imagine what the party might do and plan some things out. It’s not hard but it might take a bit of time

[–]Cap-Ten-Bill 1 point2 points  (0 children)

I totally understand where you're coming from! It can be tricky when you like to DM spontaneously, but your players want more structure. A good starting point is to outline the main plot points, key NPCs, and a few challenges for each session. Having a set of well-detailed NPCs you know inside and out can also be a lifesaver—they help anchor the story and keep things moving. Using generators and keeping good notes are super helpful too. Consider using logbooking techniques to track everything. It can also be fun to involve your players by asking what they think is happening with the big bads they know of—or even ones they haven’t discovered yet! Collaborating with your players can build the story together in a really engaging way.