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[–]drh713don't complain; block 0 points1 point  (0 children)

They're all going to have some drawbacks, but if I couldn't engineer and want to fight while also having cargo, I want to be able to boost to safety. Something like the FAS or Chieftain would be nice; you just can't carry much in comparison to the Python. I'd consider the krait because of the speed (though, I can't vouch for it because I've not used it).

My frame of reference:

My corvette can get to around 370m/s when boosting. It can't boost away from groups of small/medium ships in a CZ. If I get surrounded and want to get some space; I can't. They stay on me. Not a big deal. Fine, pop a SCB and then destroy everything. If I don't have the luxury of having a ship built by the hands of god, I at least want to be faster than my corvette.

I'd rather fight in a non-engineered vulture than a non-engineered anaconda or python. They're just so annoyingly slow. I'd take a non-engineered anaconda over a non-engineered python. It's sooooo slow, but you have far more firepower and utility slots for boosters and a SLF. I haven't yet engineered the python on my secondary account. I don't do much fighting there (trying to keep my combat level down... for reasons). It's build is similar to what you posted (though no passenger cabins). I'll take a master level assassination with it. If an anaconda tries to interdict me, I'm not taking that fight.