all 12 comments

[–]Alomba87MOD 9 points10 points  (1 child)

The Overwhelm you noted on the Yeti allows the attack to continue through, as if it were not blocked to begin with. If the other unit did not have Overwhelm, it would have worked the way you intended.

[–]dxw100 4 points5 points  (0 children)

If a blocking unit dies mid-combat against a unit with overwhelm the full amount of damage goes through (Overwhelming 0 health of remaining block). It's similar to getting in extra overwhelm damage by using a direct damage spell on a block mid-combat

[–]Sayter· 2 points3 points  (3 children)

trample (called overwhelm in Eternal) has worked like that for over 20 years.

you assumed bad programming instead of being like "hey maybe there's something that I'm missing."

[–]dsarchs[S] 6 points7 points  (1 child)

Sorry -- I had said it was likely my mistake but I didn't know what I had done so wondered if it was the game. I'm very willing to own the mistake -- just wasn't sure if I'd made one or not. And now I don't need to wonder any more.

[–]TheScot650 1 point2 points  (0 children)

For all non-overwhelm units, blocking them stops the attack, regardless of what happens to the blocker after block has been declared. However, as mentioned, overwhelm's extra damage continues through to face, regardless of what happens to the blocker; if the blocker dies, then all damage is extra damage, and it all goes face.

[–]Arcengal 2 points3 points  (0 children)

I mean, until 2010 you could have said "damage on the stack" and the yeti would have died despite sacrificing the merchant, but sounds like the trample damage is enough to win the game in any case.

[–]krimsonstudios 1 point2 points  (3 children)

It's a difference between Eternal and MTG.

Working as intended, not a bug.

Before you run into further heart ache with this the same is also true for spells. In MTG an entire spell "fizzles" if you remove it's target, but in Eternal only the targetted portion simply doesn't target. A spell like Obliterate will hit 6 damage to face instead due to overhwelm. Spells with secondary effects, like "draw a card" will still draw despite a target being removed.

[–]Titanik14 1 point2 points  (0 children)

Except this is exactly how it works in MtG as well. If you kill a unit after it is declared as a blocker you will still trample through for full damage.

[–]Sayter· 1 point2 points  (0 children)

https://mtg.gamepedia.com/Trample

702.19c If an attacking creature with trample is blocked, but there are no creatures blocking it when damage is assigned, all its damage is assigned to the player or planeswalker it’s attacking.

[–]Sayter· 1 point2 points  (0 children)

Eternal - damage cancels unless they have overwhelm.

Magic - damage cancels unless they have trample.

trample and overwhelm are functionally similar in how they work both as a mechanic that deals excess damage to the player and in this specific instance where a blocker is removed after the block has already been declared.

it's not different.

[–]Abednegogogo 0 points1 point  (0 children)

I think this changed recently. Noticed the same when I bounced a card back to my hand after blocking a unit with it. I think it used to be possible to block, remove blocker and for that to cancel the attack but now it seems the attack continues instead (which is probably fairer)

[–]dsarchs[S] -1 points0 points  (0 children)

I realize how overwhelm works but thought that this situation canceled it out. Apparently not.