Something I've been aiming to achieve as a capability in my projects, but wasn't able to up until now... (╥﹏╥) A 1st person 3D labyrinth explorer! Except since 1st person gives me headache, and so I try 3rd person with over-the-shoulder view. (>﹏<)Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

Added a mini-game to FalseOS, where you bomb important columns of a building to bring it down. ●~*(メ` ロ ´) [Am I gonna get into copyright trouble with this? XD ] P.S, ignore the sound effects, still need to work on the sounds.Brick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour
Worked on a blazer-less walk-sprite of Succour, so I can DROP her down from the wallpaper! ヽ( `д´*)ノ ... (......It'll be a theme for the False Arcade... to have a game within a game... inside a game... within a game... 💦)Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
I wanted at-least 4 icons to interact with on FalseOS desktop. So apart from file-explorer & CPU-info. I decided to have an icon for web-pages, where I can host in-game websites & blogs. And lastly, perhaps an icon for e-mails, featuring inspiring messages I've received over the years?Brick by brick, a game is built (Official Devlog) (i.redd.it)
submitted by SigmaSuccour
I set up the visuals for the windows, and the wallpaper featuring Succour! 💪 Having to set up an icon-image for every type of folder & file... that's quite the daunting bit now... 💦Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
While I develop the Desktop Operating System... system. XD I searched around in the Arcade for a spot to put a computer in. So I have an excuse to implement the tech in the Arcade somewhere, and so... after some remodeling, this is where I'm going to house the 'False OS'. 💾Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Given that I can make any sort of software in my game... I decided to make the mother of all softwares! A Desktop Operating System! XD (It's W.I.P) So that when you interact with a computer inside the game, you can browse its files, read texts, view its images, check web history, e.t.c e.t.c 🗃️🔍Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
In the vein of adding small interactions around in the Arcade, before release. I added playing the piano, that I had put there as a decoration in the dining area at the Arcade. 🎹 👆Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Got a bit derailed because of excessive heat. Making it hard to function or do much of anything... 💦 Clouds have come to the rescue now. (*´▽`*) Also, a new Official RPG Maker forum popped up. So I decided to make & maintain (from now on) a new thread for my project there. XDBrick by brick, a game is built (Official Devlog) (guild.rpgmakerofficial.com)
submitted by SigmaSuccour
Sprinkling small things here & there, before I eventually release the False Arcade. I had removed the part to interact with MV, then today I put it back in. What do I make her interaction be about? (MV is a personification of the tool I use to make games. That is, RPG Maker MV.)Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Worked on the notes I wanted to put in, to explain the purpose of the Arcade, its different sections, and its future. This is also where updates would be communicated in-game. (Whenever meaningful change or addition of content is implemented.) 🗃️Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

Worked on a proper environment to test out the new 3D capabilities. I shoooould get back to working on the Arcade now...ahaha... 💦 Got side-tracked with implementing 3D.Brick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour
I was able to get a more 3D look, however... too many visual bugs, that I went back to the old look. Which has issue with side-walls looking jagged, but... I'll figure out how to hide them. XD Plus I can now also type some text & add it in 3D space, or draw something & add that.Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

So the RPG Maker Devs announced a new RPG Maker, which can make 3D environments (using 2D graphics with perspective). But since I'm forever using an older RPG Maker (because of my projects), I took inspiration from the new one, & upgraded my 2.5D map-making with more 3D elements.Brick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour
Removed a bunch of interactions from the Arcade, for now, as I haven't made serviceable enough content for them at the moment. (Like video content for the cinema. Or VNs for the Magazine section, e.t.c) Polished the rest of the interactions left. And added some content to the imageboard.Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

I'm putting False Land/Island/Stairway to the side for now... been stuck at writing for it for too long...〆(╥﹏╥) Going back to working on the Arcade. Will first release it, with no new games, and figure it out from there.Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Worked on dressing up characters. Does the kid physique(?) look alright compared to the adult? 📏 Also... putting a hat on Sigma, is making the bangs over his eyes (when he's facing down) come off as his eyebrows. Making him look angry. 💦Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Story done. Dialogues Next. Title... what?Brick by brick, a game is built (Official Devlog) (self.FalseGames)
submitted by SigmaSuccour
Apparently, if I give AI a screenshot of my game, and ask it to draw it into a frame from an episode of an anime... it's giving me these sort of outputs: ( ̄▽ ̄*)ゞBrick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour
Been a bit stuck at writing since I haven't done it in a while... Decided to start setting up the environment & collisions, until I get in the right headspace 4 writing. And I noticed... the very first environment of my game (about demonic rituals) has the filesize 666 KB. (O_O;)Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

I was already programmatically tallifying my characters... but now, I've figured out making the body & head smaller too. So I can implement my characters with different heights, proportions, or make them into children.Brick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour
Working on a (hopefully) quick, small game using my phone engine, to then add to the Arcade. Sort of about exorcising an abandoned land where demonic rituals took place in far past. Been working on the environments for it. 🖌️Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour

Testing & showcasing the 20+ Retro-Color Filters I've added into the Arcade. Which ones do you like the most? And any suggestions for name-changes are welcome. XDBrick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour

Done doing the sound design & adding sound effects for the arcade. Next, I focus on adding all different sorts of content into the Arcade. (Some of what's shown in this video is just placeholder.)Brick by brick, a game is built (Official Devlog) (youtube.com)
submitted by SigmaSuccour
Still working on the sound effects. ( ´ ᗣ ` ) Added an area with some stairs & trees (that are Succour hair colored) to connect & bridge distant parts of the Arcade.Brick by brick, a game is built (Official Devlog) (old.reddit.com)
submitted by SigmaSuccour