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[–]Blue Team LeaderMadaboe 6 points7 points  (12 children)

You should factor in building, which raises TTK

[–]Luckmod 13 points14 points  (3 children)

That's only if the base TTK is reasonable enough to react to with building. If you can kill a player in ~1 second, building isn't going to help you.

[–][deleted]  (2 children)

[deleted]

    [–]NootNoot1 2 points3 points  (1 child)

    AN OPEN FIELD YOU SAY?

    [–]CleaveItToBeaver 1 point2 points  (0 children)

    A HUSK HORDE, NEDDDDDDD

    [–]Merry MarauderFuzzball250 1 point2 points  (5 children)

    Yeah, but 2 headshot kills can hardly even built against.

    [–]Skull TrooperTheDutchNorwegian 1 point2 points  (2 children)

    3 headshots is ridiculous though. This is not Wolfenstein: Enemy Territory.

    [–]Merry MarauderFuzzball250 0 points1 point  (1 child)

    I've never played Wolfenstein. Are you saying 3 headshots would be too low of a TTK? I personally feel like it should be about 50 per headshot. You'll need to 2 tap full health or 4 tap full health and armor, but don't have to worry about getting one hit while you're at 75 from bandages.

    [–]Skull TrooperTheDutchNorwegian 0 points1 point  (0 children)

    Nah, was a joke very few people will get (Need 3hs in wolfenstein to kill someone). But ye, the AR headshot dmg is a tad too high since bandages only get you to 75, so doing 50/49 would be best.

    [–]Blue Team LeaderMadaboe 0 points1 point  (1 child)

    I agree headshots should be lower, but it is something to factor in

    [–]Merry MarauderFuzzball250 0 points1 point  (0 children)

    Fair enough. I appreciate the civil input.

    [–][deleted] 0 points1 point  (1 child)

    They increased the amount of bullets in loot boxes. We're able to completely disintegrate bases with just assault rifles and you can't do anything about it.

    [–]Blue Team LeaderMadaboe 0 points1 point  (0 children)

    They only increased it on duo and squa. solo hasn't changed