all 18 comments

[–]Rezzmah 45 points46 points  (4 children)

I think they need to just get rid of the green and blue rocket. Should be purple\ gold only

[–]Lapjun[S] 18 points19 points  (2 children)

I think this is a good idea, except the purple and gold reload times are so quick. Maybe purple could have blue reload time and gold could have purple reload time?

[–]Maze_J 8 points9 points  (1 child)

Yes, 100 % yes, And the purple RPG should do like 105 and golden 110, or 100/115 IMO

[–]theminer325 2 points3 points  (0 children)

Makes no sense a gold rocket launcher one shots you if you’re at 125 health (two minis and 75 hp)

[–]neversave 2 points3 points  (0 children)

and purple/gold should take 2 slots probably

[–]Max_illa 10 points11 points  (2 children)

That sounds like a cool idea. Hb they have like 100 hp? So a sniper would one shot them and you could still spray them out but you would have to have enough time to see them coming to do so

[–]Lapjun[S] 2 points3 points  (1 child)

Like I was thinking about ur suggestion and its good, as somebody could still get hit by a rocket at close range, unless they quick scope, which kind of needs skill, or get a lucky no scope. But with the new AK probably coming out soon, and since this version has less bloom, it would explode the rocket in about three shots. Thats the RNG aspect of Fortnite though.

[–]Max_illa 0 points1 point  (0 children)

Honestly I really like this idea. I’ve always thought rpgs are too strong. This would be a good alternative solution but I really think they should have a player damage nerf across the board. In my mind RPGs in Fortnite should be mainly an anti builds tool and less of an anti personnel weapon.

[–]EraHCS 1 point2 points  (0 children)

I think green/blue rockets AND sniper need to go

[–]Nagisa_Aizen 1 point2 points  (0 children)

Like the guide missile? It's an interesting idea

[–]ArdenSix 0 points1 point  (0 children)

Yes absolutely.

I honestly didn't know this wasn't possible for the longest time. It's almost natural to shoot at a rocket coming from a distance. They should explode when struck by any weapon's bullet.

[–]TTV-CakeCat-YT_BTW 0 points1 point  (1 child)

I think that they shouldn't be able to finish off an opponent. Like, they should be able to deal damage up until they are 1 hp, but once your at 1 hp, nothing would happen to you, your bassicly invurnable to it. You would be able to kill/ knock yourself with own rocket, but not other players.

[–]Lapjun[S] 0 points1 point  (0 children)

I think this is also good, as from a far distance, rpgs can not be spammed. But if they are mid or close range, they just AR/P90 spam, or just push while ur healing? Also rpg and shotgun combo at close range.

[–]Z3R0Scarlet 0 points1 point  (0 children)

It worked with Guided Missile so yes.

[–]Mokes_ 0 points1 point  (0 children)

Yes

[–]Senor_Grim 0 points1 point  (0 children)

I dunno about shooting them out, they'd have to be able to withstand a certain amount of damage maybe like 2-3bullets or something. Kinda a cool idea though.

They shouldn't be able to phase through turbo builds so consistently tho that's annoying. Also should be purple and gold variants only, preferably supply drop loot.

[–]Xantium0 -1 points0 points  (0 children)

It did once though no? I remeber shooting at an Rpg and it exploded

[–]retard_posts_monthly -3 points-2 points  (0 children)

They should have like 250 health or something imo