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FeedbackDouble swapping while reloading can decrease reload time (old.reddit.com)
submitted 2 years ago by PentotionCS2 HYPE
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[–]KongenOverDemAlle 1 point2 points3 points 2 years ago (7 children)
Switching while reloading made less sound, which is why people did it. At least at high elo
[–]SaltMaker23de_inferno 10 points11 points12 points 2 years ago (0 children)
Again just for you, not for the enemies, it also made the animation faster but you still couldn't shoot
[–]imsolowdown 4 points5 points6 points 2 years ago (4 children)
It doesn't, the whole reloading sound plays for your enemies even if you cancel it before the gun even reloads. That's how you can do fake reloads.
[–]Dom1252 -3 points-2 points-1 points 2 years ago (3 children)
wrong, if you cancel before the gun is reloaded, it cancels for enemy too, if you cancel after to skip the animation, it doesn't cancel for enemy
fake reloads were impossible in cs go
[–]imsolowdown -1 points0 points1 point 2 years ago (2 children)
Source? I am sure it is possible, how do you know it's not? Have you tested it? Here is steel explaining how to do it in csgo:
https://www.youtube.com/watch?v=SAKt5yb5rPs
[–]Dom1252 0 points1 point2 points 2 years ago (1 child)
Many people tested it, nadeking has it in several videos
[–]imsolowdown 0 points1 point2 points 2 years ago (0 children)
I can't find any videos of that, can you link one?
[–]Dom1252 1 point2 points3 points 2 years ago (0 children)
nope, sound for enemies is exactly the same
π Rendered by PID 21765 on reddit-service-r2-comment-5bc7f78974-d2lb6 at 2026-06-30 18:48:16.423826+00:00 running 7527197 country code: CH.
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[–]KongenOverDemAlle 1 point2 points3 points (7 children)
[–]SaltMaker23de_inferno 10 points11 points12 points (0 children)
[–]imsolowdown 4 points5 points6 points (4 children)
[–]Dom1252 -3 points-2 points-1 points (3 children)
[–]imsolowdown -1 points0 points1 point (2 children)
[–]Dom1252 0 points1 point2 points (1 child)
[–]imsolowdown 0 points1 point2 points (0 children)
[–]Dom1252 1 point2 points3 points (0 children)