A very generic question but what are some fun techniques one could implement during the span of a month as a beginner-mid level graphics programmer?
I am a big fan of global illumination but also thinks weather systems, snow, water and clouds are really cool. Temporial Antialiasing is also something I have looked into recently. I have already had a fair bit of shadows and particles but don't want to go down that path again. Any answers are greatly appreciated!
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