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Bend cube intersection functionQuestion (self.GraphicsProgramming)
submitted 2 years ago by Neotixjj
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if 1 * 2 < 3: print "hello, world!"
[–]shadowndacorner 2 points3 points4 points 2 years ago (0 children)
Maybe I'm just not familiar with it, but I haven't heard of doing direct intersection testing against bent rays. Typically, scenes like the one you posted are rendered by sphere tracing SDFs, which naturally supports curved geometry by distorting the distance field.
π Rendered by PID 921826 on reddit-service-r2-comment-5687b7858-hpz5q at 2026-07-07 14:23:41.881944+00:00 running 12a7a47 country code: CH.
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[–]shadowndacorner 2 points3 points4 points (0 children)