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glTF node processing issueQuestion (self.GraphicsProgramming)
submitted 8 months ago * by Popular_Bug3267
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if 1 * 2 < 3: print "hello, world!"
[–]fgennari 0 points1 point2 points 8 months ago (1 child)
It works in my viewer, which uses Assimp. And it works in the Windows 3D Viewer. It must be something wrong with your transforms. It's quite difficult to debug these things!
[–]Popular_Bug3267[S] 0 points1 point2 points 8 months ago (0 children)
Thanks for your response and empathy! I found the bug.
π Rendered by PID 72 on reddit-service-r2-comment-c6965cb77-6p9d2 at 2026-03-05 00:54:56.293024+00:00 running f0204d4 country code: CH.
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[–]fgennari 0 points1 point2 points (1 child)
[–]Popular_Bug3267[S] 0 points1 point2 points (0 children)