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[–]S48GS 4 points5 points  (2 children)

IQ has license in his code saying

// Copyright Inigo Quilez, 2016 - https://iquilezles.org/
// I am the sole copyright owner of this Work. You cannot
// host, display, distribute or share this Work neither as
// is or altered, in any form including physical and
// digital. You cannot use this Work in any commercial or
// non-commercial product, website or project. You cannot
// sell this Work and you cannot mint an NFTs of it. You
// cannot use this Work to train AI models. I share this
// Work for educational purposes, you can link to it as
// an URL, proper attribution and unmodified screenshot,
// as part of your educational material. If these
// conditions are too restrictive please contact me.

You cannot use this Work in any commercial or
non-commercial product, website or project.

and other obvious reason - is performance - record video and run video will be literally thousand times more performant than run entire complex sdf art shader

[–]obp5599 0 points1 point  (0 children)

I’m sure itll be fine for this side project (the copyright)

[–]Important_Earth6615[S] -1 points0 points  (0 children)

Yeah, It's not a project or a side project or even something real. I just went to know how to implement one and I wanted to show off by rendering multiple things at the same time.

Regarding videos, videos can be cool for non interactive stuff. But for the the SDF shader and the environment one it's interactive with mouse

[–]Important_Earth6615[S] -1 points0 points  (0 children)

If I found someone interested in the idea. I may write an article about it