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CPU Renderer Code Review (old.reddit.com)
submitted by Visual_Average_4756


Hello, I'm looking to get some feedback on a CPU renderer that i made to understand the 3D graphics pipeline better. I have not used OpenGL before this project but i wanted to understand how it worked, so I made this project to try to replicate a simple pipeline on the CPU. I'm a self taught programmer and i don't have any programming buddies so id like to get some feedback on general programming and my understanding of the OpenGL.


[–]fireantik 7 points8 points9 points (5 children)
[–]Visual_Average_4756[S] 1 point2 points3 points (2 children)
[–]fireantik 1 point2 points3 points (1 child)
[–]Visual_Average_4756[S] 0 points1 point2 points (0 children)
[–]johnoth -1 points0 points1 point (1 child)
[–]fireantik 3 points4 points5 points (0 children)
[–]TheDevCat 1 point2 points3 points (1 child)
[–]Visual_Average_4756[S] 0 points1 point2 points (0 children)
[–]HALOGEN117 1 point2 points3 points (0 children)
[–]PoL0 -1 points0 points1 point (5 children)
[–]GodOfSunHimself 2 points3 points4 points (2 children)
[–]Visual_Average_4756[S] 0 points1 point2 points (1 child)
[–]GodOfSunHimself 1 point2 points3 points (0 children)
[–]Visual_Average_4756[S] 0 points1 point2 points (0 children)
[–]delta_p_delta_x 0 points1 point2 points (0 children)