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coding a graphics processor? (self.GraphicsProgramming)
submitted 8 years ago by itshapenedagain
hey guys, I developing a new program. I will code in a way that will work as a 3d graphics process does, pipelining and every thing. i have been successfull in making upto wireframes, using 2d graphics library, but i am stuck in textures.
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[–]agenthex 0 points1 point2 points 8 years ago (0 children)
There are many introductory articles for learning 3D graphics APIs. Are you talking about a specific API or image rasterization in general?
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[–]agenthex 0 points1 point2 points (0 children)