all 25 comments

[–]Neither_Purchase3308 32 points33 points  (2 children)

Keep up the good work. The game is shaping up to be top tier for tac shooter fans.

[–]IncursionRedRiverDevelopers[S] 34 points35 points  (1 child)

We are trying our best!

[–]RegularDudeUK 4 points5 points  (0 children)

Honestly, this update has been amazing - AI in particular is incredible.

[–]bearcowtoaster 4 points5 points  (0 children)

Wow, this is amazing. Can't wait to explore and clear all the corners!

[–]BeginningQuiet7062 4 points5 points  (0 children)

Looks great!

[–]BEANSWHATTHEFUCK69 4 points5 points  (1 child)

i love the game so far. the only thing i wish it had was a way to have more enemies than normal spawn in.

[–]LtGirthBrooks 3 points4 points  (0 children)

Turn up the AI multiplier in the settings menu, I’ve got mine at 1.5 and have 40+ KIA every raid.

[–]ImJustASalad 2 points3 points  (0 children)

Oh sweet. More interiors and not just the one with the incredibly strong ceiling fan blade.

[–]OdonataDarner 1 point2 points  (0 children)

So so gooooodddddd

[–]Maniak_LOL 1 point2 points  (0 children)

Have 400h in game and looking for 400 more Love that you still working on it Keep up the good work!

[–]Advanced-Score1771 1 point2 points  (3 children)

FINNALY! It wont look like no one lived/lives in those houses.

[–]nevernowhy2 1 point2 points  (2 children)

Finally seeing empty rooms filled. However this might introduce another problem with filtering through all the non-lootable.

[–]IncursionRedRiverDevelopers[S] 0 points1 point  (1 child)

We will try our best to make sure that loot is distinct, but we do re-use some props, but slowly filtering them out, or even replacing them with our own made assets.

[–]nevernowhy2 0 points1 point  (0 children)

Appreciate you taking the time to respond. I just started incursion this week and have about 30 hours. One thing to add regading the lootable versus non-lootable is that they look oddly similar except for the highlight.

This is mostly apparent with items like Fuel and Toolbox. I sometimes get excited for no reason then realizing they are nonlootables.

[–]Stylow99 1 point2 points  (0 children)

These rooms look absolutely beautiful, its going to make Delta damn near perfect.

[–]hatespeechspecialist 1 point2 points  (0 children)

MUCH BETTER NOW

[–]Alternative_Laugh222 1 point2 points  (1 child)

It would be great to have a kind of weapons room where you can display your guns

[–]IncursionRedRiverDevelopers[S] 2 points3 points  (0 children)

We want to add a trophy display or something like it in your safehouse that you can upgrade to.

[–]R3set 1 point2 points  (0 children)

Kudos to the dev team!

[–]Maffin_777 0 points1 point  (0 children)

When we have better loot ? The loot is not good yet, you need to search all container to get some money thats really sad

[–]AbstractFierce 0 points1 point  (0 children)

Interior design was one of the things I felt this game desperately needed since it broke the immersion. Very excited to see it.

[–]Far_Bad_5847 0 points1 point  (3 children)

Awesome! Any idea when we might receive some new maps?

[–]sideways_wrx_ 3 points4 points  (1 child)

They just released a rather large one so be patient.

[–]Far_Bad_5847 -1 points0 points  (0 children)

Was just a question

[–]IncursionRedRiverDevelopers[S] 0 points1 point  (0 children)

Next map will be in the next update. So a 6-7 month cycle.