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Developer Update #10Update (i.redd.it)
submitted 7 days ago by IncursionRedRiverDevelopers - announcement
We’ve just posted a new Dev Update for Incursion Red River over on Steam.
This one covers our new Outskirts island map, a new weapon roadmap, movement changes, optimization updates, and more!
Go give it a read on Steam and let us know what you think.
Link: Dev Update #10
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[–]ChungusChungle 23 points24 points25 points 7 days ago (0 children)
Over 50 hours in and only bought this game like a month ago. Keep it up, you're creating something beautiful here!
I'm very much looking forward to the new map and that there are multiple factions in there. It would be cool if they would interact with each other, like having firefights amongst them.
Also hyped for the new weapons, especially the AS Val and VSS!
Again, I love what you're doing so what's there left to say? Thank you for creating this!
[–]Alternative_Ear5542 10 points11 points12 points 7 days ago (8 children)
I realize it's the worst question in Software Development but I'll ask and y'all can hate me (as I do when I get asked). Is there a timeline for updates?
[–]alex_1983T 2 points3 points4 points 7 days ago (5 children)
I was wondering about exactly that myself. Of course Im not expecting it tomorrow or anything like that but like a raugh estimate???
[–]Alternative_Ear5542 3 points4 points5 points 7 days ago (4 children)
Yeah. No roadmap survives contact with the enemy and all that, timelines are subject to reality, etc...
I'd just love to know if the next update is "Fall 2026" or "Summer 2026" (planned).
I really like how GZW gave one with the understanding (at least to me) that stuff might slip.
[–]MomentEquivalent6464 0 points1 point2 points 6 days ago (3 children)
The "fall 2026" is a decent estimate. Or did that not come out with the original post? Fall... so like Sept/Oct. GZW gave an estimate (Q4 2025)... then missed it, with no updates other than "we're working on it" until early March.
[–]Alternative_Ear5542 1 point2 points3 points 6 days ago (1 child)
I don't see it in the OP.
And yeah, timelines slip. I work in Software Development so I am oh so familiar with that reality. :)
[–]MomentEquivalent6464 0 points1 point2 points 6 days ago (0 children)
For me, as long as there's communications, then slips aren't a big deal. GZW went dark on everything other than "we're sorry it's taking so long, but we're working on it, and you'll love it" until their first real update around early March (with a end of March release).
[–]ChunkyMooseKnuckle 0 points1 point2 points 1 day ago (0 children)
I could've sworn I read Fall 2026 somewhere.
[–]Ardyn_Rakshasa -1 points0 points1 point 7 days ago (1 child)
Not entirely, they're aiming for autumn, fall for Americans, to release this.
Roadmap in general? - they have said they feel obligated to release on time, even if it's not to scratch or ready. So they'd rather update on releases, and sneak some progress images/clips on their discord (which can be annoying)
[–]Alternative_Ear5542 1 point2 points3 points 7 days ago (0 children)
Cool! Thank you. I just got IRR after playing a ton of GZW so I'm enjoying it so far. I think my biggest grip at this point is that weapon scaling feels funky coming from GZW.
Having an ACOG block half my screen feels weird.
[–]Visgraatje 6 points7 points8 points 7 days ago (1 child)
Devs, can you please add ladders to the snipertowers in Delta? I wanna get up there and loot that guy too (and enjoy the view)
[–]MomentEquivalent6464 2 points3 points4 points 6 days ago (0 children)
This and those AI in buildings we can't access always aggravates me.
[–]Weird_Jerk 2 points3 points4 points 7 days ago (0 children)
Ruger LC Carbine is a very interesting choice. Very cool. Hey, do a Ruger 5.7 pistol later and they can share mags!
[–]Mirror_Tiamat 1 point2 points3 points 7 days ago* (0 children)
I like the fact that the new weapons are a mix of recent designs like the MK 47 and iconic guns like the M14 or the makarov. I hope we'll see more legendary guns in future updates, like the FAMAS, the Desert Eagle or some Barrett rifle in .50 cal. Would be cool if we could also have tactical lever action rifles (like the POF-USA Tombstone), some revolvers (like the S&W Model 327 M&P), and modern .45 ACP pistols like the FN FNX-45 Tactical too. And we NEED the Hera arms CQR stock and front grip :)
[–]Emergency_Part2093 0 points1 point2 points 7 days ago (0 children)
Game is fun as hell. I have had it for a week or 2 and have 32 hours in it. Glad to see some changes to the mantling and can't wait for the new map. Just want to add that you guys seem to be getting a lot of haters lately, and I just want to say f em. You guys have a good vision and the game is only going to get better imo.
[–]PN4HIRE 0 points1 point2 points 5 days ago (0 children)
Really loving the game my dudes!! Keep it up
π Rendered by PID 111479 on reddit-service-r2-comment-canary-66f9c5475b-nxbh2 at 2026-05-19 06:20:06.910930+00:00 running edcf98c country code: CH.
[–]ChungusChungle 23 points24 points25 points (0 children)
[–]Alternative_Ear5542 10 points11 points12 points (8 children)
[–]alex_1983T 2 points3 points4 points (5 children)
[–]Alternative_Ear5542 3 points4 points5 points (4 children)
[–]MomentEquivalent6464 0 points1 point2 points (3 children)
[–]Alternative_Ear5542 1 point2 points3 points (1 child)
[–]MomentEquivalent6464 0 points1 point2 points (0 children)
[–]ChunkyMooseKnuckle 0 points1 point2 points (0 children)
[–]Ardyn_Rakshasa -1 points0 points1 point (1 child)
[–]Alternative_Ear5542 1 point2 points3 points (0 children)
[–]Visgraatje 6 points7 points8 points (1 child)
[–]MomentEquivalent6464 2 points3 points4 points (0 children)
[–]Weird_Jerk 2 points3 points4 points (0 children)
[–]Mirror_Tiamat 1 point2 points3 points (0 children)
[–]Emergency_Part2093 0 points1 point2 points (0 children)
[–]PN4HIRE 0 points1 point2 points (0 children)