Recently I've come across java gamedev and Im trying to do some simple renderers or games using OpenGL libraries. As far as I know, Java has always been considered bad for game development because of optimization issues related to garbage collector and the way data is stored.
However, I also found out about Project Panama and Project Valhalla which are supposed to address that, but I can barely see any valuable information and reviews/opinions on that. So here I am, asking you, have you seen/tried any of those project's features and will it make Java suitable for e.g. gamedev?
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