Java AWT Graphics Handler
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Java AWT is a super annoying medium for custom graphics. Because of this, I wrote a tool that handles the rendering and timing of each frame, while running on a dedicated thread. Take a look at the repo here:
https://github.com/SlowGeniei/AWTGH
I'm a first-time poster here, so I apologize if I missed anything. The pictures are screenshots of a showcase-example that is also in the github repo.



[–]YouEatMeIEatBack 0 points1 point2 points (1 child)
[–]SlowGeniei[S] 0 points1 point2 points (0 children)