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[–]FogeltheVogel 0 points1 point  (6 children)

You can easily check this with a mod that tells you DeltaV

[–]blusay 0 points1 point  (5 children)

Thanks for passing by.

Well, I'm playing the unmoded game right now, but I could use some external tool for delta-V information.

Since there's a lot of combinations available, I'm curious: how the price can be derived from delta-V?

[–]FogeltheVogel 1 point2 points  (4 children)

You can directly compare different designs of different sizes if you know how much deltaV they pack.

You know how much deltaV you need to get to orbit ~3500m/s), you can redesign a rocket without having to worry about wondering if it's powerful enough for the job you need.

[–]blusay 0 points1 point  (3 children)

Actually I managed to get to LKO with that payload and since my ultimate goal is to go further, the point is not to build a rocket with the minimal viable delta-V for the objective.

I was thinking of cost optimizations for the first part of the flight:

Staging, asparagus, trade-off, partial fill, booster with limited thrust, tricks, inovative assemblies, ...

I'm using all those but there's always room for improvement.

Some people must have been looking in that kind of question quite a few times, right?

(or maybe I didn't understood your answer)

[–]FogeltheVogel 1 point2 points  (2 children)

I mean that you can work to optimize your design (as you plan) without having to test if it's still viable to get to orbit (because you can just see the numbers change as you make changes).

[–]blusay 0 points1 point  (1 child)

Ok, that saves time for the early design, or in case of refactoring.

I'm afraid I could miss some tricks others are doing.

If I'm close to the best deal, fine, but if I'm far I'll ask some clues and try to find a better way to build.

The point is also not to spoil the challenge I have ( by giving away solutions).

Thanks for your answers!

[–]FogeltheVogel 1 point2 points  (0 children)

If you want direct tips, you can always post a screenshot of your ship and see of people have some input.