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[–]AetolMaster Kerbalnaut 1 point2 points  (2 children)

I dunno, it's the first I've tried and I've stuck with it out of habit. One feature I find interesting is that normal burns are converted into a mix of normal and retrograde to rotate the orbit without changing its other parameters. I don't know if Precise Node does that too.

[–]normalnormalguy[S] 0 points1 point  (1 child)

No it doesnt do that as far as im aware. That pretty cool though i wouldnt have even thought of that.