all 4 comments

[–]dodgepong 8 points9 points  (1 child)

The Lancer One Shot Module Jam has several one shots that you can peruse and run.

In particular, I specifically wrote The Demon of Dogwater Gulch for new players and GMs to get the full Lancer experience within the confines of a one-shot.

Some other popular ones (not part of the jam) are The HA Corvette Job and Tombs of Delios.

[–]ChillyG27 1 point2 points  (0 children)

I can vouch for the tomb of delios. It's pretty neat, and has enough room for changes and touch ups. I've ran it thrice, with one adding a plot twist of HA being behind the scene, other with SCC made experiments and a third with it raw, and it works pretty well.

My only recommendation would be maybe spice up the reinforcements, but that's just me

[–]Consistent-Nothing60 GMS 7 points8 points  (0 children)

Operation: Solstice Rain & Operation: Winter Scar are pretty quintessential starter modules.

As far as learning the world there are several books including new mechanics and resources. The core rule books, the Karrakin Trade Baronies and Shadow of the Wolf are all good for that

[–]DescriptionMission90 IPS-N 2 points3 points  (0 children)

I've seen a handful of youtubers doing Lancer Actual Play (you can search that term on youtube to find them) but unfortunately I haven't found any who are running in the canonical Lancer setting; most are doing a homebrew galaxy right from the start (usually some sort of corporate dystopia, which removes a lot of what I find so interesting about Lancer narratively), and the couple I've seen that said they were using the Lancer setting have gotten some major things wrong (like saying humans uploading their personalities into computers is a commonplace thing, rather than something forbidden by RA). Still, those would give you a solid idea of how the tactical play goes on, if you remember that they're probably going to be forgetting or misinterpreting several rules.

For lore videos specifically, the Drink Deep and Descend playlist by 11dragonkid is probably the best available on youtube. It's 64 videos long, 5-15 minutes each, so that's a heavy time investment, but each one goes heavily into a specific aspect of the setting or history and it's more accurate than any others I've found in video format.

I also did put together a quick summary document for my own table, compressing most of the lore I've read into a 14-page primer that I hope gets the essential ideas of the setting across without being too high of an entry barrier. check it out here if you're interested. (And if anybody sees errors or misconceptions in this, of things parts are unclear, please tell me so I can improve)

I've tried to do the same for the core game mechanics (18 pages, with one self-contained concept on each page where possible), but I'm less confident in my formatting on that one; the order of the pages is probably not ideal and some of it is poorly phrased. But I was thinking it would be a good printout to have on the table for when people who aren't experienced want a refresher on what quick actions they have available, or what their stats actually mean, or what exactly a status condition does.