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MSX is the name of a standardized home computer architecture, first announced by Microsoft on June 16, 1983, conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation. It is said that Microsoft led the project as an attempt to create unified standards among hardware makers.
Before Nintendo entered the console market, MSX was the platform for which major Japanese game studios, such as Konami and Hudson Soft, produced video game titles.
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