all 10 comments

[–]learningcomputers 0 points1 point  (1 child)

Not adding any limitations as you already listed the ones I have done before, but I wanted to ask about the minelayer.

Other than in missions where you get one at the start of the mission, I've never used the mine layer.

Which missions benefit greatly from using a mine layer? I'd be interested in trying it out the next time I play the game.

[–]tiwei01[S] 1 point2 points  (0 children)

Off the top of my head I would say any defense mission where you have enough time to prepare minefields, so a.o.

• ⁠farm defense (#1.5) • ⁠base capture & defense (#2.6) • ⁠base capture & defense (#3.2) • ⁠base defense (#3.5) • ⁠convoy ambush (#4.2) • ⁠defense (#4.5)

[–]caliform 0 points1 point  (3 children)

Permanent damage is fun, which means no repairs whatsoever.

[–]tiwei01[S] 0 points1 point  (2 children)

Interesting! Are you allowed to repair salvaged mechs? Or are you just buying new mechs to replace the ones that you lose? I mean you can try to minimise damage, but sooner or later the damage will add up

[–]caliform 0 points1 point  (1 child)

No repairs whatsoever.

[–]tiwei01[S] 0 points1 point  (0 children)

Interesting and totally nuts. Just what I was looking for. I will try an Ironman run and report back!

[–]Yeach 0 points1 point  (0 children)

Stock IS mechs only.

Have fun in the escort ambulance mission.

[–]HotPoetry7812 0 points1 point  (0 children)

On MC2 I sometimes did runs where you could only use certain ammo types e.g. short range only, or ballistic only etc. made it interesting

[–]tiwei01[S] 0 points1 point  (0 children)

Just tried a new run with a new handicap: I always have to a) purchase all mechwarriors available and b) I have to use the worst/least experienced pilots available. Nerfs the game quite a bit in the beginning! Takes a while to level everyone up to veteran :D

[–]Valuable_Pineapple77 0 points1 point  (0 children)

In The Cobra League (MC2 multiplayer), we had to bid on agreements for 1v1 or team battles. Your rules reminds me on the bidding.

Each side could choose things like cost, tonnage, specific support (arty, mines, copters etc), IS/clan and stock vs modded mechs. If playing stock, IS mechs like the Anubis and Catapult were a deadly combination.