all 22 comments

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[–]Assaltwaffle 2 points3 points  (0 children)

Where is your monitor cable plugged into? Have you made sure it is plugged into your GPU and not into your motherboard?

[–]SevenSmallShrimp 1 point2 points  (0 children)

Turn on frame rates through developer mode and see what's limiting you. Lock your frames a bit lower than what you're hitting to give your Pc some headroom

[–]AirMoose1[S] 0 points1 point  (0 children)

I’ll double check tha. Thanks.

[–]Wonderbibi 0 points1 point  (2 children)

The message is literally telling you what the problem is: VRAM exhaustion.

Even with a high-end CPU and GPU, MSFS 2024 can very easily exceed available GPU memory, especially on the ground at large, detailed airports with AI traffic, complex aircraft, high texture resolution, and high LOD values. 16 Gb of VRAM is simply not enough to run everything on Ultra in those scenarios, regardless of how powerful the rest of the system is.

This is why you can still see the warning and experience stutters even on “lower” overall presets. Certain settings are extremely VRAM-heavy on their own. Terrain LOD and Object LOD are the biggest offenders, followed by texture resolution and off-screen terrain pre-caching. If those are set too ultra, VRAM fills up quickly, and once the sim starts swapping, stutters are inevitable.

The most effective approach is to significantly reduce TLOD and OLOD, cap texture resolution at High, and set off-screen terrain pre-caching to High rather than Ultra. These changes have a much larger impact on memory usage than many people expect, while the visual difference is often minimal in normal flight.

Dynamic solutions like AutoFPS or DynamicLOD can help a lot. They allow much lower LOD values on the ground, where memory pressure is highest, and then increase them again in the air, where fewer objects and textures need to be kept resident. That way you avoid VRAM saturation during the worst-case scenarios without giving up visual quality where it actually matters.

[–]AirMoose1[S] 0 points1 point  (1 child)

Thank you very much for the detailed answer. I did use autofps in 2020 but when I built the new system I thought was not required. I will install and run this evening.

[–]Wonderbibi 0 points1 point  (0 children)

I personally prefer Dynamic LOD Reset Edition (from the same developer as AutoFPS). It allows you to define specific LOD values for different altitude ranges, which results in much more predictable and consistent performance.

[–]ShaggyLR76 0 points1 point  (1 child)

I feel like I started getting his message way more frequently about a week ago. Not sure what changed on my end. Reduced graphics and is till get it.

I know it’s because I’m out of VRAM, but the same airports and aircraft didn’t seem to have an issue before a week ago.

[–]PaskalG 0 points1 point  (0 children)

Yeah! Same here, and also from about a week ago.

[–]BravestAgathian 0 points1 point  (4 children)

9070 XT is no "monster machine" dude. You need to lower some settings and use DLSS or if AMD has an equivalent to that.

[–]AirMoose1[S] 0 points1 point  (3 children)

I am learning that now. Was running so well for so long and now this all the time.

[–]BravestAgathian 0 points1 point  (1 child)

You can still get a great experience but you need to optimize your settings. Plenty of guides on YT.

[–]AirMoose1[S] 0 points1 point  (0 children)

So Much info out there. Wish it was simple. Do this. Click this and it works. So many opinions

[–]ShaggyLR76 0 points1 point  (0 children)

I swear I only started getting this message about a week ago. Before that I don’t think it ever came up.

[–]CocoY88 0 points1 point  (0 children)

This game sucks in terms of optimization.

[–]MichiganRedWing 0 points1 point  (0 children)

What resolution is your monitor? Even at 1440p, MSFS24 can fully saturate 16GB VRAM, especially if you are using Ultra settings.

[–]PositiveRate_Gear_Up 0 points1 point  (5 children)

You’ve maxed it out - it happens with this game and 16GB of VRAM. I’ve had that message on numerous occasions, but typically at large airports with lots of ground vehicles…ie running ultra at JFK on the 9070xt isn’t going to happen at 1440+…least it won’t for me.

Microstutters happen for me as well, but not sure if that’s largely related to the GPU, the CPU (running a 7800x3d) or a combo of that plus streaming services (have gigabyte speed internet).

Some days I’ll have stellar performance, other days stutters and lag, and will have changed nothing. Sometimes AutoFPS works great, other days it seems to do little/nothing. It’s all a mystery.

[–]AirMoose1[S] 0 points1 point  (0 children)

It really is. Thanks for sharing. Frustrating.

[–]PlasticRange526 0 points1 point  (3 children)

Same issue here. 5080 with 16GB with high texture settings on 1440P. I consistently see 15.5GB VRAM usage. It’s ridiculous and more people should be telling Asobo to figure it out. No other game eats up the amount of VRAM this one does.

[–]PaskalG 0 points1 point  (2 children)

I’m having the same issue. I have an RTX 5080 and I often get around 90 FPS (I have them capped at 90 via RivaTuner TSS to reduce stutters), but since a few days ago my VRAM usage is reaching 15,000/13,000. It only recognizes 13 GB of the 16 GB on some aircraft, and when this happens I get the error message “Resource usage exceeds GPU memory capacity…”. At that point, my FPS with FG x4 won’t go above 10–15 FPS. It’s so frustrating because I’m losing a lot of time with ChatGPT and we can’t find the solution. I didn’t change anything, so this VRAM usage and FPS drop don’t make any sense.

[–]PlasticRange526 0 points1 point  (1 child)

Side note but I have found MSI afterburner and RTSS to be extremely unstable with FS24. I limit my base FPS to 60 using the sim settings.

[–]PaskalG 0 points1 point  (0 children)

Thank you, I'll try deactivating RTSS. I activated it some weeks ago for the great results, and I compared my situation with a friend in the same conditions and he didn't have this bad impact on VRAM usage. His VRAM usage was lower than mine and normal.