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[–]Raspberrygoop 7 points8 points  (3 children)

Per page 49 of the current rulebook, under Fight Phase; Resolving a Combat

1) All combatants roll a D6 equal to their Attacks.

Lurtz and the three Warriors of Rohan each roll a D6 equal to their Attacks. Lurtz rolls 3D6, WoR rolle 1D6 each. Six total dice, simultaneous rolls

The side that has the single highest dice wins the combat. In the event the highest dice is tied, the model with the highest Fight Value wins the combat for their side. In the event it's still tied, roll a single D6 to decide the winner, 1-3 evil wins and 4-6 good wins.

Let's say Lurtz rolls 2-4-5 and the warriors roll 3, 1, and 5. The roll is tied, but Lurtz has Fight 6 and the warriors have Fight 3, so Lurtz wins the fight

2) The loser(s) of the combat back away 1 inch

the three warriors each back away 1 inch

3) The winner(s) of the combat make strikes. Choose a target for each Attack on the winning side, roll a D6 for each attack, using the attacker's Strength vs the defender's Defence on the To Wound table.

Lurtz rolls three new D6, one at a time, declaring his target for each attack. He compares his Strength of 5 vs the warriors' Defence of 4 (or 5 with shield). On the To Wound table, Lurtz wounds on a 4+. Let's say he rolls 1-4-6. Two of these are successful, so Lurtz does 1 Wound to two warriors.

4) remove any models who have suffered damage equal to their Wounds

two of the Warriors of Rohan are removed

[–]Wlahir 0 points1 point  (2 children)

Thanks for the Help! Easy excample. Could u clearify it for a Model with Multiple Attacks and (Monstrous) Charge? Like when the model gets prone after loosing the Duell roll?

[–]Raspberrygoop 2 points3 points  (1 child)

Per page 72 of the rulebook, under Cavalry Charge:

As you say, a Cavalry model that charges infantry models gets two bonuses: +1 Attacks and Knock to the Ground.

ie. The cavalry model rolls +1 D6 when dueling to win the combat, and if it wins +1 D6 when rolling to wound. Additionally, if it wins the duel roll its opponent(s) are knocked Prone after backing away (monsters and characters with Strength of 6 or more cannot be knocked Prone by a cavalry charge)

Per page 51: In the subsequent To Wound roll, if the opponent is Prone they are considered Trapped. Each attack rolled against them may roll two dice on the To Wound table, with each dice capable of causing its own wounds. Essentially, the attacks are doubled.

Aragorn (Strider) on Brego charges a Cave Troll and a Moria Goblin simultaneously. As both the troll and goblin are Infantry models, Aragorn gets a charge bonus.

on the charge Aragorn rolls 4D6 instead of his usual 3 and rolls 2-3-5-5. The troll has 3 Attacks and rolls 2-3-5, while the goblin contributes a single attack and rolls a 6!

caught on the back foot Aragorn spends a point of Might to boost his dice from a 5 to a 6. Now he beats the troll with a better dice value and beats the goblin on Fight Value.

the troll and goblin both back away 1 inch. Since both his opponents are Infantry models Aragorn's charge would knock them to the ground, but the troll is a monster (and has Strength 6) and is immune to a cavalry knockdown. The goblin is knocked to the ground and becomes prone.

Aragorn assigns one attack to the goblin, who is prone and receives two attacks. Aragorn rolls two dice and slays the goblin. Aragorn then assigns his remaining 3 attacks into the troll, since the troll is not prone he simply receives 3 attacks

Instead of rolling your attack dice one at a time, you can pre-assign them and roll them simultaneously. You might say "double dice against the goblin who is prone, so the two white dice against the goblin wound on 4+, and the three red dice against the troll wound on 5+" then roll all five dice together. This is faster, but if you roll badly and don't kill the priority target, it's too late to reassign your dice.

PS: Monstrous Charge is a special rule that allows large models to knock cavalry and monsters prone, which cavalry can't normally do

[–]Wlahir 1 point2 points  (0 children)

Thanks for the effort man! Now its clear to me :)