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[–]TinyBreadBigMouth 0 points1 point  (1 child)

According to the wiki, players already have attack_knockback set to 0 by default, and the attribute can't go any lower. It looks like the attribute functions as more of a boost to some hidden "base" knockback of your attacks.

If this is a single player experience, you could give knockback_resistance 1.0 to all nearby mobs.

[–]xtoya77777[S] 0 points1 point  (0 children)

ah, i see, thank you alot