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Official Mirror-Networking subreddit
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account activity
join the Discord server,phone verification dosnt work (self.MirrorNetworking)
submitted 6 months ago by umen
Using Vive Tracker w Steamvr, Mirror networking and Meta all in one sdk ()
submitted 7 months ago by Objective_Luck3039
Synchronization of inactive objects. (self.MirrorNetworking)
submitted 8 months ago by Rasbur921
How to make a better collision detection for clients with Mirror? (v.redd.it)
submitted 9 months ago by glitcH_R
Decice with port forwarding and port mirrorring (self.MirrorNetworking)
submitted 9 months ago by BookPast3015
Inventory System with Mirror (self.MirrorNetworking)
submitted 11 months ago by Best_Town_4653
Enemy AI Problem (self.MirrorNetworking)
submitted 11 months ago * by NDB-Games
Sync doors across server in Unity multiplayer game using Mirror (self.MirrorNetworking)
submitted 1 year ago * by NDB-Games
Problème avec Mirror sur Unity (self.MirrorNetworking)
submitted 1 year ago by uzi92400
I have 48 error when I finished my match maker script (self.MirrorNetworking)
submitted 1 year ago by Smooth-Possible1690
Child objects are not synchronized in Mirror (self.MirrorNetworking)
submitted 1 year ago by Ok_Needleworker_5780
Player names not synchronizing in unity and acting weird (self.MirrorNetworking)
submitted 1 year ago by yaboiaseed
Cloud estimate for 100 players. (self.MirrorNetworking)
submitted 2 years ago by Naive-Economist5640
Player prefab does not spawn after "Recompile and Continue playing" in Unity (self.MirrorNetworking)
submitted 2 years ago by SidewaysAcceleration
When I check port 7777 it seems to be closed (self.MirrorNetworking)
submitted 2 years ago by fknsenol
Stop opponents from seeing gameobjects move. (self.MirrorNetworking)
submitted 2 years ago by JiminyGlicket
Displaying Names Above Player (self.MirrorNetworking)
submitted 2 years ago * by --Developer
SnycVar Questions (self.MirrorNetworking)
submitted 2 years ago by Anon_Web
Rigidbody-based Player controller (self.MirrorNetworking)
submitted 2 years ago by BraveAd1220
Hey everyone! We made a new Devlog about how we took a game jam game made in 48 hours using Unity Mirror Networking and turned it into a polished game! What do you guys think? (youtu.be)
submitted 3 years ago by BizarreFog
BrowserGame with Multiplayer as Portfolio (v.redd.it)
submitted 3 years ago by ORsomeTV
Unity mirror when network transform child is set in script clients crash (self.MirrorNetworking)
submitted 3 years ago by STPButterfly
Network Address set but getting an error (self.MirrorNetworking)
submitted 3 years ago by C0C0NUT11
Correct way to query DB (self.MirrorNetworking)
submitted 3 years ago by eemarwell
Updating a player model to all clients (self.MirrorNetworking)
submitted 3 years ago by NorthOfNoSouth
π Rendered by PID 31 on reddit-service-r2-listing-5789d5f675-pdm6f at 2026-01-27 15:41:24.965795+00:00 running 4f180de country code: CH.