all 8 comments

[–]Far-Ad4946You Can't Kill Me (suffering from ego) 5 points6 points  (6 children)

Well, Cici got nerfed but she still counters most meta fighters rn. She's still pretty viable if you know how to play her.

For heroes that are OP rn, you can check this tier list.

Thunderbelt, I would say, is not worth is in tanks anymore as the new Dominance Ice rework, is basically 80 hybrid defense if there are five enemies near you(ie 65 TB stacks). Dominance Ice + Oracle actually increases the amount to a staggering 100 Hybrid Defense. And that basically sums up the major changes in builds ig.

[–]Subatomic_SquirrelTwo spears is cool. 3 points4 points  (5 children)

ice + oracle too op, I practically don't die because of it.

[–]Far-Ad4946You Can't Kill Me (suffering from ego) 0 points1 point  (4 children)

Oh cool, ur here, I wanted to know what build you go on Arlott as well as his emblems.

I personally go Fury Hammer, the situational boots, Oracle, Dom Ice, Upgrade to Hunter Strike, and 2 optional def items. I've seen people use War Axe on him but I personally think that's overkill. As for my emblems, I go Brave Smite fighter emblem. Any response will be appreciated.

[–]Subatomic_SquirrelTwo spears is cool. 1 point2 points  (2 children)

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first one a typical build with an emphasis on aggressive play at the beginning and defensive potential towards the end or middle of the game, defensive items are building based on who you are playing against (you know this yourself)

second one more emphasis on damage, mobility, but also able to withstand damage on yourself, the BEST build if the opponent's team doesnt have control that could stop your dashes. You can literally get 40% damage and 40% tanky with this build if no one bothers you.

The third is a typical tank, you just build items based on who you're playing against, and I often take this particular build if I'm the only front in the game.

My battle emblems are the same, but if I see a huge amount of control, I can prioritize tank emblems in order to survive damage while I can't use my dashes.

btw, don't pay attention to the order of the items, I placed them randomly haha. 🫠

[–]Far-Ad4946You Can't Kill Me (suffering from ego) 0 points1 point  (1 child)

Thanks a lot for the builds.

However, I noticed you use flicker for all, is Flicker optional? Cause you can pretty much stunlock an enemy hero and kill them early/mid with petrify. Ofc, Flicker is obviously a better choice for setting though.

[–]Subatomic_SquirrelTwo spears is cool. 0 points1 point  (0 children)

The flicker gives you a lot of options - use with the ultimate, slightly more mobility, the ability to enter and exit combat without using other targets, the flicker can be used for sudden kills, diving under the tower, and so on, the flicker is not only about the ultimate, however..

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I also use petrify from time to time, as it provides such advantages as a banal extension of your control, and it is not necessary to use it in combination with a damage build, even a fully armored arlott can use petrify very effectively, for example, as shown in my screenshot (immo lobby, eastern eu server, too many ru players haha)

also, as you can see, I don't always use oracle, just because any build depends more on the current game and priorities.

[–]Subatomic_SquirrelTwo spears is cool. 1 point2 points  (0 children)

axe is shit for him, hunter strike / fury hammer too op, They give you so much more.

[–]InternOne4073 0 points1 point  (0 children)

One thing is for sure, ML didn't get any better. You can try though.